2D Paintball
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D5 - Rookie 3v3

Metatrons Cube by Budster024
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 167 Bot - 1 6 2 3 N/A 0
#2 115 Bot - 4 3 2 1.5 N/A 0
#3 105 Bot - 2 2 2 1 N/A 0
#4 71 Quantum_destroyer 5 7 0.7 Un-ranked 3
#5 61 AlliKat 1 3 0.3 Un-ranked 2
#6 25 Bot - 3 0 1 0 N/A 0
Campaign

2D Paintball Match Log #659240 (08-19-2023 @ 02:15pm)

Round #1 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 210.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 208.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 184.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 1 Swabs 1 Ran 186.1 ft.
Quantum_destroyer Got 0 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 1 Swabs 0 Ran 35 ft.
AlliKat Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 1 Ran 24.6 ft.

Round #1 Event log

AlliKat Swabbed @ 0.91
Bot - 1 Got a kill @ 1.99
AlliKat Was eliminated @ 1.99
Bot - 1 Got a kill @ 2.15
Quantum_destroyer Was eliminated @ 2.15
Bot - 1 Hit a bonus ball @ 2.28
Quantum_destroyer Got bonus balled @ 2.28
Bot - 4 Chopped a ball @ 10.11
Quantum_destroyer Took over bot @ 16.25
Bot - 4 Swabbed @ 16.63
Bot - 2 Bounced a player @ 18.63
Quantum_destroyer Took a bounce @ 18.63
Quantum_destroyer Chopped a ball @ 18.76
Bot - 2 Got a kill @ 18.76
Quantum_destroyer Was eliminated @ 18.76
Round Ended @ 19.19

Round #2 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 158.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 1 Swabs 0 Ran 131.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 182.4 ft.
Quantum_destroyer Got 2 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 268.1 ft.
AlliKat Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 175.3 ft.

Round #2 Event log

Bot - 1 Got a kill @ 2.04
Quantum_destroyer Was eliminated @ 2.04
Bot - 2 Was eliminated @ 2.96
Quantum_destroyer Got a kill @ 2.96
Bot - 3 Chopped a ball @ 3.08
Quantum_destroyer Took over bot @ 3.73
AlliKat Got a kill @ 7.14
Bot - 1 Was eliminated @ 7.14
Bot - 1 Got bonus balled @ 7.36
AlliKat Hit a bonus ball @ 7.36
Quantum_destroyer Got a kill @ 14.77
Bot - 4 Was eliminated @ 14.77
Quantum_destroyer Was eliminated @ 15.01
Bot - 4 Got a kill @ 15.01
Quantum_destroyer Traded out @ 15.01
Bot - 4 Got the trade @ 15.01
Round Ended @ 15.19

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 170.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 162.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Quantum_destroyer Got 3 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 186.9 ft.
AlliKat Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 3.10
Quantum_destroyer Got a kill @ 3.10
Bot - 2 Was eliminated @ 5.78
Quantum_destroyer Got a kill @ 5.78
Bot - 2 Got bonus balled @ 5.86
Quantum_destroyer Hit a bonus ball @ 5.86
Bot - 1 Was eliminated @ 9.82
Quantum_destroyer Got a kill @ 9.82
Bot - 1 Got bonus balled @ 9.92
Quantum_destroyer Hit a bonus ball @ 9.92
Round Ended @ 10.10

Round #4 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 161.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 144.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 130 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 157.6 ft.
Quantum_destroyer Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
AlliKat Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 123.8 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 1.88
Bot - 4 Got a kill @ 1.88
Bot - 4 Got a kill @ 3.93
Quantum_destroyer Was eliminated @ 3.93
Bot - 1 Got a kill @ 5.47
AlliKat Was eliminated @ 5.47
Bot - 1 Hit a bonus ball @ 5.72
AlliKat Got bonus balled @ 5.72
Round Ended @ 5.83

Round #5 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 177.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 200.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 185.9 ft.
Quantum_destroyer Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 184.5 ft.
AlliKat Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 176.2 ft.

Round #5 Event log

Bot - 2 Got a kill @ 4.24
Quantum_destroyer Was eliminated @ 4.24
Quantum_destroyer Took over bot @ 5.73
Bot - 1 Got a kill @ 11.44
Quantum_destroyer Was eliminated @ 11.44
Bot - 1 Got a kill @ 17.09
AlliKat Was eliminated @ 17.09
Round Ended @ 17.52

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback