2D Paintball
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1v1 - King of the Hill

Sneaky Beaky Like by Liam
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 92 Bot - 1 3 0 3 N/A 0
#2 0 vac32 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #657555 (08-05-2023 @ 11:32am)

Round #1 Recap Round length: 0:01 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 114.3 ft.
vac32 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 14.4 ft.

Round #1 Event log

Bot - 1 Got a kill @ 0.69
vac32 Was eliminated @ 0.69
Round Ended @ 1.11

Round #2 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 121.6 ft.
vac32 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 35.2 ft.

Round #2 Event log

Bot - 1 Got a kill @ 4.13
vac32 Was eliminated @ 4.13
Bot - 1 Hit a bonus ball @ 4.29
vac32 Got bonus balled @ 4.29
Round Ended @ 4.43

Round #3 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.
vac32 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 83.8 ft.

Round #3 Event log

Bot - 1 Got a kill @ 7.21
vac32 Was eliminated @ 7.21
Bot - 1 Hit a bonus ball @ 7.40
vac32 Got bonus balled @ 7.40
Round Ended @ 7.53

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback