2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 110 Charlie80 6 1 6 Un-ranked 10
#2 96 Bot - 4 2 1 2 N/A 0
#3 60 Bot - 2 1 1 1 N/A 0
#4 25 Bot - 5 2 3 0.6 N/A 0
#5 10 Bot - 3 1 3 0.3 N/A 0
#6 0 Bot - 1 0 3 0 N/A 0
Campaign

2D Paintball Match Log #657529 (08-05-2023 @ 06:28am)

Round #1 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 160.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 143.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 154 ft.
Charlie80 Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 133.2 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 1 Swabs 0 Ran 187.3 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 1.16
Bot - 4 Got a kill @ 1.16
Bot - 2 Was eliminated @ 2.37
Bot - 5 Got a kill @ 2.37
Bot - 5 Chopped a ball @ 12.56
Bot - 1 Was eliminated @ 14.00
Charlie80 Got a kill @ 14.00
Bot - 1 Got bonus balled @ 14.05
Charlie80 Hit a bonus ball @ 14.05
Bot - 1 Got bonus balled @ 14.13
Charlie80 Hit a bonus ball @ 14.13
Charlie80 Got a kill @ 16.36
Bot - 5 Was eliminated @ 16.36
Bot - 5 Got a kill @ 16.51
Charlie80 Was eliminated @ 16.51
Charlie80 Traded out @ 16.51
Bot - 5 Got the trade @ 16.51
Round Ended @ 16.79

Round #2 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 134.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 155.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 0 Ran 164 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 181.2 ft.
Charlie80 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 112.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 153.7 ft.

Round #2 Event log

Charlie80 Got a kill @ 5.96
Bot - 5 Was eliminated @ 5.96
Bot - 1 Took a bounce @ 6.39
Bot - 2 Bounced a player @ 6.39
Bot - 1 Was eliminated @ 6.63
Bot - 2 Got a kill @ 6.63
Bot - 3 Chopped a ball @ 13.55
Bot - 3 Was eliminated @ 15.20
Bot - 4 Got a kill @ 15.20
Bot - 3 Got bonus balled @ 15.46
Bot - 4 Hit a bonus ball @ 15.46
Round Ended @ 15.56

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 1 Ran 173.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 142.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Charlie80 Got 3 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 131.5 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 4.68
Charlie80 Got a kill @ 4.68
Bot - 1 Chopped a ball @ 5.23
Charlie80 Got a kill @ 5.56
Bot - 5 Was eliminated @ 5.56
Bot - 1 Swabbed @ 9.78
Bot - 1 Was eliminated @ 9.78
Charlie80 Got a kill @ 9.78
Round Ended @ 10.21

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback