2D Paintball
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1v1 - King of the Hill

Short Field Fun by maue
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 Bot - 1 3 0 3 N/A 0
#2 0 jduff121 0 3 0 Un-ranked 10
Campaign

2D Paintball Match Log #654617 (07-07-2023 @ 12:04am)

Round #1 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 0 Ran 139.2 ft.
jduff121 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 86.7 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 7.03
Bot - 1 Got a kill @ 7.06
jduff121 Was eliminated @ 7.06
jduff121 Got bonus balled @ 7.23
Bot - 1 Hit a bonus ball @ 7.23
Round Ended @ 7.37

Round #2 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
jduff121 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 126.5 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.94
jduff121 Was eliminated @ 1.94
Round Ended @ 2.36

Round #3 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 127.2 ft.
jduff121 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 73.3 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.58
jduff121 Was eliminated @ 1.58
Round Ended @ 2.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback