2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 118 bobbery2 4 0 4 Un-ranked 3
#2 95 Bot - 4 2 0 2 N/A 0
#3 80 Bot - 2 3 1 3 N/A 0
#4 10 Bot - 3 1 3 0.3 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #653238 (06-26-2023 @ 06:45pm)

Round #1 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 157 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 183.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 1 Ran 176.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 199.4 ft.
bobbery2 Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 184.3 ft.

Round #1 Event log

Bot - 3 Bounced a player @ 1.78
Bot - 2 Took a bounce @ 1.78
Bot - 4 Chopped a ball @ 4.34
Bot - 1 Was eliminated @ 8.82
bobbery2 Got a kill @ 8.82
Bot - 1 Got bonus balled @ 8.91
bobbery2 Hit a bonus ball @ 8.91
Bot - 1 Got bonus balled @ 9.07
bobbery2 Hit a bonus ball @ 9.07
Bot - 4 Swabbed @ 9.23
Bot - 2 Got a kill @ 13.90
Bot - 5 Was eliminated @ 13.90
Bot - 3 Was eliminated @ 16.41
bobbery2 Got a kill @ 16.41
Round Ended @ 16.84

Round #2 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 195.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 138.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 176.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 178.7 ft.
bobbery2 Got 2 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 2 Swabs 0 Ran 191.9 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.04
Bot - 3 Got a kill @ 1.04
Bot - 5 Was eliminated @ 10.07
bobbery2 Got a kill @ 10.07
Bot - 5 Got bonus balled @ 10.19
bobbery2 Hit a bonus ball @ 10.19
bobbery2 Chopped a ball @ 13.34
bobbery2 Chopped a ball @ 13.75
Bot - 1 Was eliminated @ 15.23
Bot - 4 Got a kill @ 15.23
Bot - 3 Was eliminated @ 15.49
bobbery2 Got a kill @ 15.49
Round Ended @ 15.92

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 2 Swabs 0 Ran 149.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 179.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 128.5 ft.
bobbery2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 127.7 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 2.09
Bot - 4 Got a kill @ 2.15
Bot - 5 Was eliminated @ 2.15
Bot - 2 Got a kill @ 4.89
Bot - 3 Was eliminated @ 4.89
Bot - 1 Took a bounce @ 5.66
Bot - 2 Bounced a player @ 5.66
Bot - 2 Chopped a ball @ 8.60
bobbery2 Chopped a ball @ 8.63
Bot - 1 Was eliminated @ 9.59
Bot - 2 Got a kill @ 9.59
Round Ended @ 10.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback