2D Paintball
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D5 - Rookie 3v3

Speed ball commando by XposeDKitty
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 155 nxalone 8 2 4 Un-ranked 4
#2 61 YOURuncle 1 2 0.5 Un-ranked 3
#3 50 Bot - 3 0 0 0 N/A 0
#4 45 Bot - 1 3 3 1 N/A 0
#5 15 Bot - 2 1 3 0.3 N/A 0
#6 0 Bot - 4 0 3 0 N/A 0
Campaign

2D Paintball Match Log #652743 (06-23-2023 @ 11:08am)

Round #1 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 178 shots Reloads 0 Chops 0 Swabs 0 Ran 613.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 223.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 141.9 ft.
nxalone Got 3 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 196.6 ft.
YOURuncle Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 117.6 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 3.32
nxalone Got a kill @ 3.32
Bot - 1 Was eliminated @ 9.50
nxalone Got a kill @ 9.50
Bot - 2 Was eliminated @ 25.00
nxalone Got a kill @ 25.00
Round Ended @ 25.43

Round #2 Recap Round length: 0:41 / Team Red Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 176 shots Reloads 0 Chops 1 Swabs 0 Ran 297.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 134 shots Reloads 0 Chops 2 Swabs 1 Ran 260.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 221.8 ft.
nxalone Got 3 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 0 Swabs 0 Ran 283.3 ft.
YOURuncle Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 88.1 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 4.34
Bot - 1 Got a kill @ 8.82
YOURuncle Was eliminated @ 8.82
Bot - 1 Got a kill @ 8.96
nxalone Was eliminated @ 8.96
Bot - 2 Swabbed @ 9.26
nxalone Took over bot @ 11.05
nxalone Got a kill @ 26.62
Bot - 4 Was eliminated @ 26.62
nxalone Hit a bonus ball @ 26.88
Bot - 4 Got bonus balled @ 26.88
Bot - 1 Took a bounce @ 31.04
nxalone Bounced a player @ 31.04
Bot - 2 Chopped a ball @ 31.54
Bot - 2 Was eliminated @ 32.04
nxalone Got a kill @ 32.04
Bot - 1 Chopped a ball @ 38.11
nxalone Got a kill @ 40.84
Bot - 1 Was eliminated @ 40.84
nxalone Hit a bonus ball @ 41.07
Bot - 1 Got bonus balled @ 41.07
Round Ended @ 41.19

Round #3 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 184.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 1 Swabs 0 Ran 178.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 206.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 195 ft.
nxalone Got 2 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 228.1 ft.
YOURuncle Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 111.1 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 14.39
YOURuncle Got a kill @ 14.39
Bot - 1 Got bonus balled @ 14.52
YOURuncle Hit a bonus ball @ 14.52
Bot - 4 Was eliminated @ 18.59
nxalone Got a kill @ 18.59
Bot - 2 Chopped a ball @ 19.81
Bot - 2 Was eliminated @ 23.03
nxalone Got a kill @ 23.03
Round Ended @ 23.46

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback