2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 158 Bot - 3 7 2 3.5 N/A 0
#2 101 Bot - 5 4 3 1.3 N/A 0
#3 88 GSPATS 4 5 0.8 Un-ranked 2
#4 66 Bot - 1 1 3 0.3 N/A 0
#5 40 Bot - 4 4 3 1.3 N/A 0
#6 25 Bot - 2 0 4 0 N/A 0
Campaign

2D Paintball Match Log #648817 (05-23-2023 @ 01:04pm)

Round #1 Recap Round length: 0:58 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 173.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 129.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 266.3 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 185.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 152 ft.
GSPATS Got 0 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 183.7 ft.

Round #1 Event log

Bot - 4 Got a kill @ 3.52
Bot - 5 Was eliminated @ 3.52
Bot - 2 Was eliminated @ 3.59
Bot - 5 Got a kill @ 3.59
Bot - 1 Was eliminated @ 14.64
Bot - 4 Got a kill @ 14.64
Bot - 3 Got a kill @ 17.70
Bot - 4 Was eliminated @ 17.70
Bot - 3 Got a kill @ 58.24
GSPATS Was eliminated @ 58.24
Bot - 3 Hit a bonus ball @ 58.39
GSPATS Got bonus balled @ 58.39
Bot - 3 Hit a bonus ball @ 58.51
GSPATS Got bonus balled @ 58.51
Round Ended @ 58.54

Round #2 Recap Round length: 0:30 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 1 Swabs 1 Ran 197.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 202 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 151.3 ft.
Bot - 4 Got 2 kills Took 1 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 176.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
GSPATS Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 111.9 ft.

Round #2 Event log

Bot - 1 Chopped a ball @ 5.06
Bot - 5 Bounced a player @ 8.95
Bot - 4 Took a bounce @ 8.95
Bot - 4 Got a kill @ 9.41
Bot - 5 Was eliminated @ 9.41
Bot - 1 Swabbed @ 10.48
Bot - 3 Was eliminated @ 11.50
Bot - 4 Got a kill @ 11.50
GSPATS Was eliminated @ 11.95
Bot - 1 Got a kill @ 11.95
Bot - 1 Hit a bonus ball @ 12.12
GSPATS Got bonus balled @ 12.12
GSPATS Took over bot @ 14.27
Bot - 1 Was eliminated @ 29.91
GSPATS Got a kill @ 29.91
Bot - 1 Got bonus balled @ 30.24
GSPATS Hit a bonus ball @ 30.24
Round Ended @ 30.31

Round #3 Recap Round length: 1:01 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 161 shots Reloads 0 Chops 1 Swabs 1 Ran 259.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 193.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 255.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 1 Swabs 1 Ran 172.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 235.1 ft.
GSPATS Got 3 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 1 Swabs 1 Ran 115.7 ft.

Round #3 Event log

GSPATS Was eliminated @ 10.17
Bot - 5 Got a kill @ 10.17
Bot - 4 Chopped a ball @ 11.80
Bot - 4 Swabbed @ 15.35
GSPATS Took over bot @ 15.92
Bot - 2 Was eliminated @ 22.01
Bot - 3 Got a kill @ 22.01
GSPATS Chopped a ball @ 29.10
GSPATS Swabbed @ 31.40
GSPATS Got a kill @ 34.96
Bot - 5 Was eliminated @ 34.96
GSPATS Got a kill @ 39.05
Bot - 3 Was eliminated @ 39.05
Bot - 1 Chopped a ball @ 42.10
Bot - 1 Swabbed @ 60.63
GSPATS Got a kill @ 60.82
Bot - 1 Was eliminated @ 60.82
Bot - 1 Got bonus balled @ 61.11
GSPATS Hit a bonus ball @ 61.11
Round Ended @ 61.19

Round #4 Recap Round length: 0:03 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 137.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
GSPATS Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 79.5 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 1.35
Bot - 3 Got a kill @ 1.35
Bot - 5 Got a kill @ 1.52
GSPATS Was eliminated @ 1.52
Bot - 2 Got bonus balled @ 1.71
Bot - 5 Hit a bonus ball @ 1.71
Bot - 3 Got a kill @ 3.29
Bot - 4 Was eliminated @ 3.29
Round Ended @ 3.72

Round #5 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 171.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 167 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 171 ft.
GSPATS Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 19.3 ft.

Round #5 Event log

Bot - 2 Was eliminated @ 1.60
Bot - 5 Got a kill @ 1.60
Bot - 3 Got a kill @ 3.76
Bot - 4 Was eliminated @ 3.76
Bot - 3 Got a kill @ 10.25
GSPATS Was eliminated @ 10.25
Bot - 3 Hit a bonus ball @ 10.36
GSPATS Got bonus balled @ 10.36
Round Ended @ 10.53

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback