2D Paintball
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D5 - Rookie 3v3

Metatrons Cube by Budster024
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 115 Anon-8826 5 5 1 Un-ranked 0
#2 87 Bot - 1 5 1 5 N/A 0
#3 61 Bot - 4 1 0 1 N/A 0
#4 58 Bot - 2 4 3 1.3 N/A 0
#5 0 rocketman11 0 0 0 Un-ranked 4
#6 0 Bot - 3 0 0 0 N/A 0
#7 0 Anon-1620 0 6 0 Un-ranked 1
#8 0 rocketman11 0 1 0 Un-ranked 4
Campaign

2D Paintball Match Log #647861 (05-17-2023 @ 06:34am)

Round #1 Recap Round length: 0:30 / Team Red Scored

rocketman11 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 167.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 161.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 0 Swabs 0 Ran 213.5 ft.
Anon-1620 Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 205.8 ft.
Anon-8826 Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 490.4 ft.
rocketman11 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 57.6 ft.
rocketman11 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Anon-8826 Bounced a player @ 3.23
Anon-1620 Took a bounce @ 3.23
Bot - 2 Got a kill @ 3.31
Anon-1620 Was eliminated @ 3.31
Bot - 2 Hit a bonus ball @ 3.46
Anon-1620 Got bonus balled @ 3.46
Bot - 1 Got a kill @ 7.29
Anon-8826 Was eliminated @ 7.29
Anon-1620 Took over bot @ 12.68
Anon-8826 Took over bot @ 13.89
Anon-1620 Was eliminated @ 18.69
Anon-8826 Got a kill @ 18.69
Anon-1620 Got bonus balled @ 19.07
Bot - 4 Hit a bonus ball @ 19.07
Anon-8826 Got a kill @ 30.57
rocketman11 Was eliminated @ 30.57
Round Ended @ 30.99

Round #2 Recap Round length: 0:33 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 147.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 155 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 144 ft.
Anon-1620 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 172.4 ft.
Anon-8826 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 445.4 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.61
Bot - 3 Was eliminated @ 1.61
Bot - 1 Got a kill @ 3.13
Bot - 2 Was eliminated @ 3.13
Bot - 1 Hit a bonus ball @ 3.26
Bot - 2 Got bonus balled @ 3.26
Anon-1620 Was eliminated @ 3.29
Bot - 2 Got a kill @ 3.29
Anon-1620 Got bonus balled @ 3.42
Bot - 2 Hit a bonus ball @ 3.42
Bot - 1 Chopped a ball @ 4.85
Anon-8826 Was eliminated @ 5.24
Bot - 1 Got a kill @ 5.24
Bot - 1 Hit a bonus ball @ 5.34
Anon-8826 Got bonus balled @ 5.34
Anon-1620 Took over bot @ 7.02
Bot - 4 Chopped a ball @ 9.15
Anon-8826 Took over bot @ 9.16
Anon-1620 Was eliminated @ 32.90
Anon-8826 Got a kill @ 32.90
Round Ended @ 33.32

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 167.7 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 167.7 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 173.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 155.4 ft.
Anon-1620 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 193.5 ft.
Anon-8826 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 113.2 ft.

Round #3 Event log

Anon-8826 Was eliminated @ 3.73
Bot - 3 Got a kill @ 3.73
Anon-8826 Got bonus balled @ 3.86
Bot - 3 Hit a bonus ball @ 3.86
Anon-8826 Took over bot @ 5.77
Bot - 3 Got a kill @ 8.20
Anon-8826 Was eliminated @ 8.20
Bot - 2 Got a kill @ 10.09
Anon-1620 Was eliminated @ 10.09
Anon-1620 Got bonus balled @ 10.22
Bot - 2 Hit a bonus ball @ 10.22
Bot - 1 Chopped a ball @ 11.41
Bot - 2 Took a bounce @ 12.09
Bot - 1 Bounced a player @ 12.09
Bot - 2 Was eliminated @ 12.11
Bot - 1 Got a kill @ 12.11
Round Ended @ 12.55

Round #4 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 177.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 168.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 169.3 ft.
Anon-1620 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 135.6 ft.
Anon-8826 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 249.6 ft.

Round #4 Event log

Anon-8826 Got a kill @ 3.90
Anon-1620 Was eliminated @ 3.90
Bot - 1 Got a kill @ 7.04
Bot - 2 Was eliminated @ 7.04
Bot - 1 Took a bounce @ 7.21
Bot - 4 Bounced a player @ 7.21
Bot - 1 Was eliminated @ 7.47
Bot - 4 Got a kill @ 7.47
Bot - 1 Got bonus balled @ 7.87
Anon-8826 Hit a bonus ball @ 7.87
Anon-8826 Got a kill @ 10.46
Bot - 3 Was eliminated @ 10.46
Anon-8826 Was eliminated @ 10.53
Bot - 3 Got a kill @ 10.53
Anon-8826 Traded out @ 10.53
Bot - 3 Got the trade @ 10.53
Bot - 3 Hit a bonus ball @ 10.67
Anon-8826 Got bonus balled @ 10.67
Round Ended @ 10.89

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback