2D Paintball
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D5 - Rookie 3v3

Was only 17 (3man) by Liam
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 148 BountyPB 6 0 6 Un-ranked 4
#2 106 Bot - 4 2 0 2 N/A 0
#3 85 Bot - 2 1 0 1 N/A 0
#4 0 Bot - 1 0 2 0 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 PBJAMES04 0 4 0 Un-ranked 4
Campaign

2D Paintball Match Log #645751 (05-06-2023 @ 04:14pm)

Round #1 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 135.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 126.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 122.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 145.2 ft.
PBJAMES04 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 66.8 ft.
BountyPB Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 179.5 ft.

Round #1 Event log

PBJAMES04 Was eliminated @ 0.83
BountyPB Got a kill @ 0.83
Bot - 4 Chopped a ball @ 0.98
Bot - 2 Got a kill @ 2.42
Bot - 3 Was eliminated @ 2.42
PBJAMES04 Took over bot @ 4.20
PBJAMES04 Was eliminated @ 5.06
BountyPB Got a kill @ 5.06
Round Ended @ 5.49

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 157.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 1 Ran 142.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
PBJAMES04 Got 0 kills Took 1 bounces Fired 66 shots Reloads 0 Chops 2 Swabs 0 Ran 87.8 ft.
BountyPB Got 2 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 168.7 ft.

Round #2 Event log

PBJAMES04 Chopped a ball @ 0.71
Bot - 2 Chopped a ball @ 1.79
PBJAMES04 Chopped a ball @ 3.16
Bot - 2 Swabbed @ 6.23
Bot - 1 Was eliminated @ 9.59
BountyPB Got a kill @ 9.59
Bot - 3 Was eliminated @ 9.69
BountyPB Got a kill @ 9.69
BountyPB Hit a bonus ball @ 9.82
Bot - 3 Got bonus balled @ 9.82
BountyPB Hit a bonus ball @ 9.91
Bot - 3 Got bonus balled @ 9.91
Bot - 4 Got a kill @ 10.73
PBJAMES04 Was eliminated @ 10.73
PBJAMES04 Got bonus bounced @ 10.86
Bot - 4 Hit a bonus bounce @ 10.86
Round Ended @ 11.15

Round #3 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 155.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 161.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 162.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 174.8 ft.
PBJAMES04 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.6 ft.
BountyPB Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.

Round #3 Event log

Bot - 4 Got a kill @ 1.74
PBJAMES04 Was eliminated @ 1.74
Bot - 4 Hit a bonus ball @ 1.87
PBJAMES04 Got bonus balled @ 1.87
Bot - 3 Chopped a ball @ 4.53
Bot - 3 Was eliminated @ 11.03
BountyPB Got a kill @ 11.03
Bot - 3 Got bonus balled @ 11.18
BountyPB Hit a bonus ball @ 11.18
Bot - 1 Was eliminated @ 15.00
BountyPB Got a kill @ 15.00
Round Ended @ 15.42

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback