2D Paintball
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D5 - Rookie 3v3

Crouch PB DA II by Pipe
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 JOOG 5 1 5 Un-ranked 2
#2 106 Bot - 1 2 0 2 N/A 0
#3 105 Bot - 2 2 0 2 N/A 0
#4 16 kweb233 1 3 0.3 Un-ranked 2
#5 0 Aipom 0 3 0 Un-ranked 2
#6 0 Jcskyzz 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #644880 (05-01-2023 @ 07:48pm)

Round #1 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 1 Swabs 0 Ran 212.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 180.6 ft.
Aipom Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 82.6 ft.
JOOG Got 2 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 244.7 ft.
Jcskyzz Got 0 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 76.8 ft.
kweb233 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 132.8 ft.

Round #1 Event log

Aipom Was eliminated @ 2.29
Bot - 1 Got a kill @ 2.29
JOOG Got a kill @ 20.47
kweb233 Was eliminated @ 20.47
JOOG Hit a bonus ball @ 20.57
kweb233 Got bonus balled @ 20.57
Bot - 1 Chopped a ball @ 23.57
JOOG Got a kill @ 24.07
Jcskyzz Was eliminated @ 24.07
Round Ended @ 24.50

Round #2 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 0 Ran 194.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 1 Ran 190 ft.
Aipom Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 93.6 ft.
JOOG Got 2 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 1 Swabs 1 Ran 211.4 ft.
Jcskyzz Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 152.4 ft.
kweb233 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 3.91
Jcskyzz Was eliminated @ 4.47
JOOG Got a kill @ 4.47
Jcskyzz Got bonus balled @ 4.50
JOOG Hit a bonus ball @ 4.50
Jcskyzz Got bonus balled @ 4.59
JOOG Hit a bonus ball @ 4.59
Bot - 2 Got a kill @ 6.29
Aipom Was eliminated @ 6.29
Bot - 2 Swabbed @ 8.58
JOOG Chopped a ball @ 9.48
JOOG Swabbed @ 10.94
Bot - 1 Chopped a ball @ 11.16
JOOG Was eliminated @ 21.99
kweb233 Got a kill @ 21.99
JOOG Got bonus balled @ 22.07
kweb233 Hit a bonus ball @ 22.07
JOOG Got a kill @ 22.17
kweb233 Was eliminated @ 22.17
kweb233 Traded out @ 22.17
JOOG Got the trade @ 22.17
Round Ended @ 22.59

Round #3 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 1 Ran 181.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 178.9 ft.
Aipom Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 38.9 ft.
JOOG Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 1 Swabs 1 Ran 160.8 ft.
Jcskyzz Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 1 Ran 70.9 ft.
kweb233 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.

Round #3 Event log

JOOG Swabbed @ 0.18
Bot - 1 Chopped a ball @ 1.69
Bot - 1 Got a kill @ 1.74
Aipom Was eliminated @ 1.74
Aipom Got bonus balled @ 1.74
Bot - 1 Hit a bonus ball @ 1.74
Bot - 1 Swabbed @ 7.35
JOOG Got a kill @ 12.10
kweb233 Was eliminated @ 12.10
JOOG Chopped a ball @ 12.15
Jcskyzz Swabbed @ 12.66
Jcskyzz Was eliminated @ 15.92
Bot - 2 Got a kill @ 15.92
Round Ended @ 16.35

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback