2D Paintball
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1v1 - King of the Hill

Get Some by shotsie
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 76 Bruce5036 3 1 3 Un-ranked 5
#2 15 Bot - 1 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #644644 (04-30-2023 @ 04:35pm)

Round #1 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 184.5 ft.
Bruce5036 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 1 Ran 132.2 ft.

Round #1 Event log

Bruce5036 Swabbed @ 11.67
Bot - 1 Was eliminated @ 28.07
Bruce5036 Got a kill @ 28.07
Round Ended @ 28.48

Round #2 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 141.4 ft.
Bruce5036 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 126.1 ft.

Round #2 Event log

Bot - 1 Took a bounce @ 6.43
Bruce5036 Bounced a player @ 6.43
Bot - 1 Was eliminated @ 6.57
Bruce5036 Got a kill @ 6.57
Bot - 1 Got bonus balled @ 6.72
Bruce5036 Hit a bonus ball @ 6.72
Round Ended @ 6.87

Round #3 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.
Bruce5036 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 33 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 7.95
Bruce5036 Got a kill @ 7.95
Round Ended @ 8.38

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback