2D Paintball
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1v1 - King of the Hill

Iceberg by pongwon
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 red_vr 3 1 3 Un-ranked 4
#2 55 red_jr 2 3 0.6 Un-ranked 3
#3 0 Bot - 1 0 1 0 N/A 0
Campaign

2D Paintball Match Log #641541 (04-10-2023 @ 07:34pm)

Round #1 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.
red_jr Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 132.4 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 21.06
red_jr Got a kill @ 21.06
Round Ended @ 21.49

Round #2 Recap Round length: 0:54 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
red_vr Got 0 kills Took 0 bounces Fired 132 shots Reloads 1 Chops 1 Swabs 1 Ran 103.1 ft.
red_jr Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 292.8 ft.

Round #2 Event log

red_vr Chopped a ball @ 30.37
red_vr Swabbed @ 42.84
red_vr Reloaded @ 46.84
red_vr Was eliminated @ 53.73
red_jr Got a kill @ 53.73
Round Ended @ 54.16

Round #3 Recap Round length: 0:19 / Team Blue Scored

red_vr Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
red_jr Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 155.6 ft.

Round #3 Event log

red_vr Got a kill @ 18.75
red_jr Was eliminated @ 18.75
Round Ended @ 19.18

Round #4 Recap Round length: 0:16 / Team Blue Scored

red_vr Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 119.4 ft.
red_jr Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 23.5 ft.

Round #4 Event log

red_jr Was eliminated @ 16.57
red_vr Got a kill @ 16.57
Round Ended @ 17.00

Round #5 Recap Round length: 0:06 / Team Blue Scored

red_vr Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 63 ft.
red_jr Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 72.4 ft.

Round #5 Event log

red_vr Got a kill @ 6.16
red_jr Was eliminated @ 6.16
Round Ended @ 6.59

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback