2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 129 D1material 5 0 5 Un-ranked 5
#2 105 Bot - 2 3 0 3 N/A 0
#3 60 Bot - 4 1 1 1 N/A 0
#4 10 Bot - 1 1 3 0.3 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #640802 (04-04-2023 @ 06:00pm)

Round #1 Recap Round length: 0:40 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 181.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 0 Swabs 0 Ran 227 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 237.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
Bot - 5 Got 0 kills Took 2 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 169.1 ft.
D1material Got 3 kills Took 0 bounces Fired 158 shots Reloads 0 Chops 1 Swabs 1 Ran 231.7 ft.

Round #1 Event log

D1material Chopped a ball @ 0.87
D1material Swabbed @ 3.76
Bot - 4 Was eliminated @ 4.96
Bot - 1 Got a kill @ 4.96
Bot - 5 Was eliminated @ 8.09
D1material Got a kill @ 8.09
Bot - 1 Was eliminated @ 25.80
D1material Got a kill @ 25.80
Bot - 3 Was eliminated @ 39.88
D1material Got a kill @ 39.88
Bot - 3 Got bonus balled @ 40.07
D1material Hit a bonus ball @ 40.07
Bot - 3 Got bonus balled @ 40.16
D1material Hit a bonus ball @ 40.16
Round Ended @ 40.19

Round #2 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 155.5 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 164.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 1 Ran 158.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 158.3 ft.
D1material Got 1 kills Took 0 bounces Fired 133 shots Reloads 1 Chops 1 Swabs 0 Ran 108.7 ft.

Round #2 Event log

Bot - 2 Got a kill @ 2.03
Bot - 5 Was eliminated @ 2.03
Bot - 4 Chopped a ball @ 5.75
D1material Reloaded @ 9.40
D1material Bounced a player @ 10.60
Bot - 1 Took a bounce @ 10.60
Bot - 4 Swabbed @ 10.72
Bot - 1 Was eliminated @ 10.78
D1material Got a kill @ 10.78
Bot - 1 Got bonus balled @ 10.87
D1material Hit a bonus ball @ 10.87
D1material Chopped a ball @ 12.78
Bot - 2 Got a kill @ 14.31
Bot - 3 Was eliminated @ 14.31
Round Ended @ 14.74

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 151.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 1 Swabs 1 Ran 140.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 0 Ran 155.4 ft.
D1material Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 191.7 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 2.20
Bot - 3 Was eliminated @ 6.89
Bot - 4 Got a kill @ 6.89
Bot - 1 Was eliminated @ 6.94
Bot - 2 Got a kill @ 6.94
Bot - 3 Swabbed @ 7.13
Bot - 5 Chopped a ball @ 7.40
Bot - 5 Was eliminated @ 10.71
D1material Got a kill @ 10.71
Bot - 5 Got bonus balled @ 10.80
D1material Hit a bonus ball @ 10.80
Round Ended @ 10.98

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback