2D Paintball
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D5 - Rookie 3v3

DMG 3v3 by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 150 GuntherJones 7 0 7 Un-ranked 9
#2 85 Bot - 2 1 0 1 N/A 0
#3 60 Bot - 4 1 1 1 N/A 0
#4 10 Bot - 1 1 3 0.3 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #640378 (04-02-2023 @ 03:09pm)

Round #1 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 152 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 0 Ran 176.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 137.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 147.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 134.1 ft.
GuntherJones Got 3 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 126.4 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 2.16
GuntherJones Got a kill @ 2.16
Bot - 3 Got bonus balled @ 2.23
GuntherJones Hit a bonus ball @ 2.23
Bot - 1 Was eliminated @ 4.58
GuntherJones Got a kill @ 4.58
Bot - 2 Chopped a ball @ 5.82
Bot - 5 Was eliminated @ 9.13
GuntherJones Got a kill @ 9.13
Round Ended @ 9.55

Round #2 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 130.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 142.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 1 Swabs 0 Ran 141.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.
GuntherJones Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 71.8 ft.

Round #2 Event log

GuntherJones Chopped a ball @ 2.11
Bot - 4 Chopped a ball @ 2.21
Bot - 3 Was eliminated @ 2.81
Bot - 4 Got a kill @ 2.81
Bot - 5 Was eliminated @ 3.43
GuntherJones Got a kill @ 3.43
Bot - 5 Got bonus balled @ 3.66
GuntherJones Hit a bonus ball @ 3.66
Bot - 1 Was eliminated @ 4.38
Bot - 2 Got a kill @ 4.38
Round Ended @ 4.81

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 129.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 126.4 ft.
GuntherJones Got 3 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 0 Ran 147.8 ft.

Round #3 Event log

Bot - 5 Was eliminated @ 0.66
GuntherJones Got a kill @ 0.66
Bot - 5 Got bonus balled @ 0.81
GuntherJones Hit a bonus ball @ 0.81
Bot - 5 Got bonus balled @ 0.86
GuntherJones Hit a bonus ball @ 0.86
Bot - 1 Got a kill @ 3.01
Bot - 4 Was eliminated @ 3.01
GuntherJones Chopped a ball @ 3.16
Bot - 3 Was eliminated @ 4.12
GuntherJones Got a kill @ 4.12
Bot - 3 Got bonus balled @ 4.46
GuntherJones Hit a bonus ball @ 4.46
Bot - 1 Was eliminated @ 9.66
GuntherJones Got a kill @ 9.66
Round Ended @ 10.08

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback