2D Paintball
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3v3 Team Deathmatch

Hyperdrive Indoor 2016 by bigfootng
71 - 47
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 338 GM0NEY 35 15 2.3 Un-ranked 10
#2 222 Bot - 3 17 20 0.8 N/A 0
#3 212 Bot - 2 15 23 0.6 N/A 0
#4 209 Bot - 1 15 27 0.5 N/A 0
#5 191 CamPro 19 17 1.1 Un-ranked 7
#6 138 Juniorrrrr 16 15 1 Un-ranked 1
Campaign

2D Paintball Match Log #633160 (02-25-2023 @ 11:35pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 35 ft.
Juniorrrrr Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 31.7 ft.
GM0NEY Got 4 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 167.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 32.5 ft.
CamPro Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 0 Ran 124.8 ft.

Round #1 Event log

GM0NEY Got a kill @ 179.50
GM0NEY Got a kill @ 182.68
GM0NEY Got a kill @ 182.70
CamPro Chopped a ball @ 185.04
GM0NEY Got a kill @ 185.27
Bot - 2 Got a kill @ 188.59
GM0NEY Was eliminated @ 188.59
Bot - 3 Was eliminated @ 189.16
Juniorrrrr Got a kill @ 189.16
Juniorrrrr Hit a bonus ball @ 189.34
Bot - 3 Got bonus balled @ 189.34
Juniorrrrr Was eliminated @ 189.42
Juniorrrrr Traded out @ 189.42
Bot - 3 Got a kill @ 189.42
Bot - 3 Got the trade @ 189.42
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback