2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

⚡Pick Any Field⚡ ⚡And Play Here⚡ ⚡-[Perk Server]-⚡

Gatfight by C0lin
5 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 150 C0lin 5 3 1.6 Un-ranked 41
#2 90 G-Man 3 5 0.6 Un-ranked 17
Campaign

2D Paintball Match Log #629631 (02-05-2023 @ 05:55pm)

Round #1 Recap Round length: 0:18 / Team Blue Scored

C0lin Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 196.3 ft.
G-Man Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 316.4 ft.

Round #1 Event log

C0lin Was eliminated @ 17.69
G-Man Got a kill @ 17.70
Round Ended @ 18.13

Round #2 Recap Round length: 0:05 / Team Red Scored

C0lin Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 52.1 ft.
G-Man Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 126.1 ft.

Round #2 Event log

C0lin Got a kill @ 5.54
G-Man Was eliminated @ 5.54
Round Ended @ 5.96

Round #3 Recap Round length: 0:00 / Team Blue Scored

C0lin Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 66.6 ft.
G-Man Got 1 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 24.7 ft.

Round #3 Event log

C0lin Was eliminated @ 0.57
G-Man Got a kill @ 0.57
Round Ended @ 1.00

Round #4 Recap Round length: 0:01 / Team Blue Scored

C0lin Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 34.2 ft.
G-Man Got 1 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 45.3 ft.

Round #4 Event log

C0lin Was eliminated @ 0.94
G-Man Got a kill @ 0.94
Round Ended @ 1.37

Round #5 Recap Round length: 0:05 / Team Red Scored

C0lin Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 88.3 ft.
G-Man Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 111 ft.

Round #5 Event log

C0lin Got a kill @ 5.50
G-Man Was eliminated @ 5.50
Round Ended @ 5.93

Round #6 Recap Round length: 0:10 / Team Red Scored

C0lin Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 63.9 ft.
G-Man Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 35.7 ft.

Round #6 Event log

C0lin Got a kill @ 9.77
G-Man Was eliminated @ 9.77
Round Ended @ 10.20

Round #7 Recap Round length: 0:11 / Team Red Scored

C0lin Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 91.3 ft.
G-Man Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 207.2 ft.

Round #7 Event log

C0lin Got a kill @ 11.52
G-Man Was eliminated @ 11.52
Round Ended @ 11.95

Round #8 Recap Round length: 0:25 / Team Red Scored

C0lin Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 280.8 ft.
G-Man Got 0 kills Took 2 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 5 Ran 266.5 ft.

Round #8 Event log

C0lin Bounced a player @ 13.29
G-Man Took a bounce @ 13.29
C0lin Bounced a player @ 13.30
G-Man Took a bounce @ 13.30
G-Man Swabbed @ 14.99
G-Man Swabbed @ 16.17
G-Man Swabbed @ 17.24
G-Man Swabbed @ 18.31
G-Man Swabbed @ 19.49
C0lin Got a kill @ 25.08
G-Man Was eliminated @ 25.08
Round Ended @ 25.51

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback