2D Paintball
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D5 - Rookie 3v3

Nik9's 3man by Nikola18
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 151 Bot - 1 5 0 5 N/A 0
#2 82 Bot - 3 2 1 2 N/A 0
#3 80 Bot - 2 2 1 2 N/A 0
#4 20 Ransuum 2 3 0.6 Un-ranked 3
#5 0 Taped 0 3 0 Un-ranked 3
#6 0 Anon-6028 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #629361 (02-03-2023 @ 10:08pm)

Round #1 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 125.2 ft.
Ransuum Got 1 kills Took 1 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 130.2 ft.
Taped Got 0 kills Took 1 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 112.3 ft.
Anon-6028 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 107 ft.

Round #1 Event log

Bot - 3 Bounced a player @ 2.40
Taped Took a bounce @ 2.40
Ransuum Was eliminated @ 2.90
Bot - 3 Got a kill @ 2.90
Taped Was eliminated @ 2.95
Bot - 2 Got a kill @ 2.95
Ransuum Got a kill @ 3.04
Bot - 3 Was eliminated @ 3.04
Ransuum Got the trade @ 3.04
Bot - 3 Traded out @ 3.04
Bot - 2 Hit a bonus bounce @ 3.24
Ransuum Got bonus bounced @ 3.24
Bot - 3 Hit a bonus ball @ 3.24
Taped Got bonus balled @ 3.24
Anon-6028 Was eliminated @ 4.26
Bot - 1 Got a kill @ 4.26
Round Ended @ 4.69

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Ransuum Got 0 kills Took 1 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 178.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.
Taped Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Anon-6028 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 1 Swabs 0 Ran 90.7 ft.

Round #2 Event log

Anon-6028 Chopped a ball @ 0.54
Bot - 1 Got a kill @ 1.63
Anon-6028 Was eliminated @ 1.63
Bot - 2 Got a kill @ 2.09
Taped Was eliminated @ 2.09
Ransuum Took a bounce @ 10.10
Bot - 3 Bounced a player @ 10.10
Ransuum Was eliminated @ 10.26
Bot - 3 Got a kill @ 10.26
Ransuum Got bonus balled @ 10.50
Bot - 3 Hit a bonus ball @ 10.50
Round Ended @ 10.61

Round #3 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 199.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 1 Swabs 0 Ran 129 ft.
Ransuum Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 220.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 154.1 ft.
Taped Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 0 Ran 225.9 ft.
Anon-6028 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 54 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 0.70
Bot - 2 Was eliminated @ 2.37
Ransuum Got a kill @ 2.37
Bot - 1 Got a kill @ 5.10
Anon-6028 Was eliminated @ 5.10
Bot - 1 Hit a bonus ball @ 5.22
Anon-6028 Got bonus balled @ 5.22
Bot - 1 Got a kill @ 7.80
Ransuum Was eliminated @ 7.80
Taped Chopped a ball @ 12.98
Bot - 1 Chopped a ball @ 13.30
Bot - 1 Got a kill @ 15.50
Taped Was eliminated @ 15.50
Round Ended @ 15.93

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback