2D Paintball
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D5 - Rookie 3v3

Very Nice Very Nice by Faggens_Brodo
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 Ransuum 5 3 1.6 Un-ranked 3
#2 93 Bot - 3 3 1 3 N/A 0
#3 72 Bot - 1 3 3 1 N/A 0
#4 71 Anon-6028 4 4 1 Un-ranked 1
#5 38 Taped 3 6 0.5 Un-ranked 3
#6 0 Bot - 2 0 1 0 N/A 0
Campaign

2D Paintball Match Log #629358 (02-03-2023 @ 10:02pm)

Round #1 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.
Ransuum Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 215.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 128.8 ft.
Anon-6028 Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 79.6 ft.
Taped Got 2 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 194.5 ft.

Round #1 Event log

Taped Got a kill @ 1.77
Bot - 3 Was eliminated @ 1.77
Bot - 2 Was eliminated @ 1.79
Bot - 3 Got a kill @ 1.79
Bot - 2 Got bonus balled @ 1.89
Bot - 3 Hit a bonus ball @ 1.89
Taped Got a kill @ 11.71
Ransuum Was eliminated @ 11.71
Ransuum Got bonus balled @ 11.80
Taped Hit a bonus ball @ 11.80
Ransuum Got a kill @ 12.12
Taped Was eliminated @ 12.12
Ransuum Got the trade @ 12.12
Taped Traded out @ 12.12
Anon-6028 Got a kill @ 13.44
Bot - 1 Was eliminated @ 13.44
Round Ended @ 13.87

Round #2 Recap Round length: 0:23 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 170.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 128.9 ft.
Ransuum Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 0 Ran 198.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 168.9 ft.
Anon-6028 Got 0 kills Took 1 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 338.8 ft.
Taped Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 166 ft.

Round #2 Event log

Ransuum Chopped a ball @ 2.29
Bot - 1 Got a kill @ 4.23
Anon-6028 Was eliminated @ 4.23
Bot - 1 Hit a bonus ball @ 4.40
Anon-6028 Got bonus balled @ 4.40
Ransuum Got a kill @ 4.55
Taped Was eliminated @ 4.55
Ransuum Hit a bonus ball @ 4.63
Taped Got bonus balled @ 4.63
Anon-6028 Took over bot @ 6.18
Bot - 1 Got a kill @ 22.66
Anon-6028 Was eliminated @ 22.66
Bot - 3 Hit a bonus bounce @ 23.03
Anon-6028 Got bonus bounced @ 23.03
Round Ended @ 23.09

Round #3 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 153.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 126.3 ft.
Ransuum Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 228 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 1 Swabs 1 Ran 211.2 ft.
Anon-6028 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 1 Swabs 0 Ran 228 ft.
Taped Got 1 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 273.3 ft.

Round #3 Event log

Anon-6028 Chopped a ball @ 0.47
Bot - 1 Got a kill @ 2.31
Taped Was eliminated @ 2.31
Bot - 1 Hit a bonus ball @ 2.43
Taped Got bonus balled @ 2.43
Bot - 3 Chopped a ball @ 4.38
Taped Took over bot @ 5.16
Bot - 1 Was eliminated @ 7.67
Anon-6028 Got a kill @ 7.67
Bot - 1 Got bonus balled @ 8.01
Anon-6028 Hit a bonus ball @ 8.01
Bot - 3 Swabbed @ 9.72
Bot - 3 Got a kill @ 15.76
Anon-6028 Was eliminated @ 15.76
Bot - 3 Hit a bonus ball @ 15.88
Anon-6028 Got bonus balled @ 15.88
Bot - 3 Hit a bonus ball @ 16.01
Anon-6028 Got bonus balled @ 16.01
Taped Got a kill @ 22.09
Ransuum Was eliminated @ 22.09
Taped Traded out @ 22.16
Ransuum Got a kill @ 22.16
Taped Was eliminated @ 22.16
Ransuum Got the trade @ 22.16
Ransuum Got bonus balled @ 22.19
Taped Hit a bonus ball @ 22.19
Ransuum Hit a bonus ball @ 22.24
Taped Got bonus balled @ 22.24
Ransuum Hit a bonus ball @ 22.31
Taped Got bonus balled @ 22.31
Round Ended @ 22.37

Round #4 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 201.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 135.8 ft.
Ransuum Got 2 kills Took 2 bounces Fired 108 shots Reloads 0 Chops 2 Swabs 0 Ran 284.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 160.2 ft.
Anon-6028 Got 2 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 224.5 ft.
Taped Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 167.4 ft.

Round #4 Event log

Ransuum Chopped a ball @ 0.67
Taped Was eliminated @ 3.41
Bot - 3 Got a kill @ 3.41
Ransuum Chopped a ball @ 4.44
Taped Took over bot @ 6.20
Taped Was eliminated @ 9.71
Ransuum Got a kill @ 9.71
Ransuum Hit a bonus ball @ 9.78
Taped Got bonus balled @ 9.78
Ransuum Hit a bonus ball @ 9.87
Taped Got bonus balled @ 9.87
Anon-6028 Got a kill @ 10.72
Bot - 1 Was eliminated @ 10.72
Ransuum Was eliminated @ 16.79
Anon-6028 Got a kill @ 16.79
Anon-6028 Hit a bonus ball @ 16.89
Ransuum Got bonus balled @ 16.89
Ransuum Got bonus balled @ 16.97
Anon-6028 Hit a bonus ball @ 16.97
Ransuum Took over bot @ 18.22
Ransuum Got a kill @ 20.88
Anon-6028 Was eliminated @ 20.88
Round Ended @ 21.31

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback