2D Paintball
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1v1 - King of the Hill

Crouch PB DA II by Pipe
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 jacoballey124 5 3 1.6 Un-ranked 2
#2 61 benny4 3 5 0.6 Un-ranked 4
Campaign

2D Paintball Match Log #629262 (02-03-2023 @ 01:26pm)

Round #1 Recap Round length: 0:11 / Team Blue Scored

benny4 Got 1 kills Took 1 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.
jacoballey124 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 124.5 ft.

Round #1 Event log

benny4 Got a kill @ 10.69
jacoballey124 Was eliminated @ 10.69
benny4 Took a bounce @ 10.84
jacoballey124 Bounced a player @ 10.84
Round Ended @ 11.12

Round #2 Recap Round length: 0:27 / Round Draw!

benny4 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 286.2 ft.
jacoballey124 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 1 Ran 273.7 ft.

Round #2 Event log

jacoballey124 Swabbed @ 6.73
benny4 Got a kill @ 26.79
jacoballey124 Was eliminated @ 26.79
benny4 Was eliminated @ 26.97
jacoballey124 Got a kill @ 26.97
benny4 Traded out @ 26.97
jacoballey124 Got the trade @ 26.97
Round Ended @ 27.21

Round #3 Recap Round length: 0:14 / Team Red Scored

benny4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 119.2 ft.
jacoballey124 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 1 Ran 219.4 ft.

Round #3 Event log

jacoballey124 Swabbed @ 9.66
benny4 Was eliminated @ 14.51
jacoballey124 Got a kill @ 14.51
Round Ended @ 14.93

Round #4 Recap Round length: 0:01 / Team Red Scored

benny4 Got 0 kills Took 1 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 49.3 ft.
jacoballey124 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 79.6 ft.

Round #4 Event log

jacoballey124 Bounced a player @ 0.88
benny4 Took a bounce @ 0.88
benny4 Was eliminated @ 0.93
jacoballey124 Got a kill @ 0.93
Round Ended @ 1.35

Round #5 Recap Round length: 0:17 / Round Draw!

benny4 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 127.3 ft.
jacoballey124 Got 1 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 1 Ran 307.9 ft.

Round #5 Event log

jacoballey124 Swabbed @ 8.90
benny4 Got a kill @ 17.43
jacoballey124 Was eliminated @ 17.43
benny4 Was eliminated @ 17.72
jacoballey124 Got a kill @ 17.72
benny4 Traded out @ 17.72
jacoballey124 Got the trade @ 17.72
benny4 Hit a bonus ball @ 17.80
jacoballey124 Got bonus balled @ 17.80
Round Ended @ 17.83

Round #6 Recap Round length: 0:16 / Team Red Scored

benny4 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 132.6 ft.
jacoballey124 Got 1 kills Took 0 bounces Fired 114 shots Reloads 1 Chops 0 Swabs 1 Ran 323.1 ft.

Round #6 Event log

jacoballey124 Reloaded @ 6.06
jacoballey124 Swabbed @ 8.46
benny4 Was eliminated @ 15.68
jacoballey124 Got a kill @ 15.68
Round Ended @ 16.11

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback