2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 107 Bot - 2 6 3 2 N/A 0
#2 81 WRLDicey11 6 6 1 Un-ranked 1
#3 55 Bot - 1 2 3 0.6 N/A 0
#4 46 Bot - 3 2 2 1 N/A 0
#5 46 Bot - 4 2 3 0.6 N/A 0
#6 10 Bot - 5 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #629123 (02-02-2023 @ 06:21pm)

Round #1 Recap Round length: 0:26 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 141.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 1 Swabs 1 Ran 202.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 210.3 ft.
WRLDicey11 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 274.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 159.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 163.6 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.49
Bot - 5 Got a kill @ 1.49
Bot - 2 Chopped a ball @ 7.48
Bot - 3 Got a kill @ 9.30
Bot - 4 Was eliminated @ 9.30
Bot - 2 Got a kill @ 9.93
WRLDicey11 Was eliminated @ 9.93
Bot - 2 Swabbed @ 13.27
WRLDicey11 Took over bot @ 15.83
Bot - 2 Was eliminated @ 26.10
WRLDicey11 Got a kill @ 26.10
Round Ended @ 26.53

Round #2 Recap Round length: 0:33 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 1 Swabs 1 Ran 193.9 ft.
Bot - 2 Got 2 kills Took 1 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 203.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 125.5 ft.
WRLDicey11 Got 2 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 195.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 172 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 153.7 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.62
WRLDicey11 Was eliminated @ 1.62
WRLDicey11 Took over bot @ 4.77
Bot - 4 Was eliminated @ 9.86
WRLDicey11 Got a kill @ 9.86
Bot - 1 Chopped a ball @ 13.28
Bot - 5 Was eliminated @ 13.90
Bot - 2 Got a kill @ 13.90
Bot - 2 Hit a bonus ball @ 14.07
Bot - 5 Got bonus balled @ 14.07
Bot - 1 Swabbed @ 29.73
Bot - 2 Took a bounce @ 32.84
WRLDicey11 Bounced a player @ 32.84
Bot - 2 Got a kill @ 32.85
WRLDicey11 Was eliminated @ 32.85
Bot - 2 Was eliminated @ 33.07
WRLDicey11 Got a kill @ 33.07
WRLDicey11 Got the trade @ 33.07
Bot - 2 Traded out @ 33.07
Bot - 2 Got bonus balled @ 33.23
WRLDicey11 Hit a bonus ball @ 33.23
Round Ended @ 33.28

Round #3 Recap Round length: 0:40 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 167.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 1 Swabs 0 Ran 248.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 136.4 ft.
WRLDicey11 Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 277.5 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 281.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 1 Swabs 1 Ran 166.3 ft.

Round #3 Event log

Bot - 5 Chopped a ball @ 5.44
Bot - 4 Got a kill @ 6.74
Bot - 3 Was eliminated @ 6.74
Bot - 1 Was eliminated @ 9.52
WRLDicey11 Got a kill @ 9.52
Bot - 1 Got bonus balled @ 9.69
WRLDicey11 Hit a bonus ball @ 9.69
Bot - 5 Swabbed @ 10.30
Bot - 4 Got a kill @ 12.92
Bot - 5 Was eliminated @ 12.92
Bot - 4 Hit a bonus ball @ 13.07
Bot - 5 Got bonus balled @ 13.07
Bot - 2 Chopped a ball @ 38.73
WRLDicey11 Got a kill @ 39.51
Bot - 2 Was eliminated @ 39.51
Bot - 2 Got the trade @ 39.74
WRLDicey11 Traded out @ 39.74
Bot - 2 Got a kill @ 39.74
WRLDicey11 Was eliminated @ 39.74
Round Ended @ 40.16

Round #4 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 1 Swabs 1 Ran 163.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 0 Swabs 0 Ran 208.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 152 shots Reloads 0 Chops 1 Swabs 1 Ran 219.1 ft.
WRLDicey11 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 200.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 222.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 193.1 ft.

Round #4 Event log

Bot - 3 Chopped a ball @ 3.23
Bot - 1 Chopped a ball @ 5.80
Bot - 3 Swabbed @ 7.61
Bot - 1 Swabbed @ 11.14
Bot - 1 Got a kill @ 14.87
WRLDicey11 Was eliminated @ 14.87
Bot - 1 Was eliminated @ 15.59
WRLDicey11 Got a kill @ 15.59
Bot - 1 Traded out @ 15.59
WRLDicey11 Got the trade @ 15.59
Bot - 4 Was eliminated @ 18.64
Bot - 3 Got a kill @ 18.64
Bot - 3 Hit a bonus ball @ 18.81
Bot - 4 Got bonus balled @ 18.81
WRLDicey11 Took over bot @ 21.81
Bot - 2 Got a kill @ 30.28
WRLDicey11 Was eliminated @ 30.28
Bot - 2 Hit a bonus ball @ 30.53
WRLDicey11 Got bonus balled @ 30.53
Bot - 3 Was eliminated @ 34.00
Bot - 2 Got a kill @ 34.00
Round Ended @ 34.42

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback