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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 149 Hines 7 2 3.5 Un-ranked 7
#2 138 Anon-7793 4 1 4 Un-ranked 2
#3 71 Biscuit 3 5 0.6 Un-ranked 4
#4 50 Dribdrop 0 2 0 Un-ranked 2
#5 16 kiancha 1 4 0.2 Un-ranked 21
#6 15 Bot - 1 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #626699 (01-24-2023 @ 07:10pm)

Round #1 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.
Dribdrop Got 0 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 205.4 ft.
kiancha Got 0 kills Took 0 bounces Fired 143 shots Reloads 1 Chops 1 Swabs 1 Ran 166.6 ft.
Biscuit Got 0 kills Took 2 bounces Fired 126 shots Reloads 0 Chops 1 Swabs 0 Ran 99.8 ft.
Hines Got 3 kills Took 1 bounces Fired 180 shots Reloads 0 Chops 1 Swabs 0 Ran 213.7 ft.
Anon-7793 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 1 Swabs 0 Ran 167.6 ft.

Round #1 Event log

Biscuit Chopped a ball @ 7.43
Bot - 1 Bounced a player @ 9.20
Hines Took a bounce @ 9.20
kiancha Chopped a ball @ 11.67
Biscuit Was eliminated @ 12.83
Hines Got a kill @ 12.83
Biscuit Got bonus balled @ 12.92
Hines Hit a bonus ball @ 12.92
Biscuit Got bonus bounced @ 12.97
Hines Hit a bonus bounce @ 12.97
Biscuit Took over bot @ 14.61
kiancha Swabbed @ 18.25
Anon-7793 Chopped a ball @ 20.39
kiancha Reloaded @ 20.60
Hines Got a kill @ 20.73
kiancha Was eliminated @ 20.73
Hines Chopped a ball @ 26.32
Biscuit Took a bounce @ 28.10
Hines Bounced a player @ 28.10
Hines Got a kill @ 28.12
Biscuit Was eliminated @ 28.12
Round Ended @ 28.54

Round #2 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 350.2 ft.
Dribdrop Got 0 kills Took 1 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 142.8 ft.
kiancha Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 177.7 ft.
Biscuit Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 227.2 ft.
Hines Got 2 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 124.8 ft.
Anon-7793 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 23.6 ft.

Round #2 Event log

Dribdrop Chopped a ball @ 0.97
Bot - 1 Got a kill @ 2.11
Anon-7793 Was eliminated @ 2.11
Dribdrop Took a bounce @ 5.59
Biscuit Bounced a player @ 5.59
Biscuit Got a kill @ 5.65
Dribdrop Was eliminated @ 5.65
Dribdrop Got bonus balled @ 5.75
Biscuit Hit a bonus ball @ 5.75
Hines Got a kill @ 11.70
Bot - 1 Was eliminated @ 11.70
kiancha Was eliminated @ 18.43
Hines Got a kill @ 18.43
kiancha Got bonus balled @ 18.53
Hines Hit a bonus ball @ 18.53
Hines Was eliminated @ 18.54
kiancha Got a kill @ 18.54
Hines Traded out @ 18.54
kiancha Got the trade @ 18.54
kiancha Got bonus balled @ 18.61
Hines Hit a bonus ball @ 18.61
kiancha Hit a bonus ball @ 18.63
Hines Got bonus balled @ 18.63
Round Ended @ 18.81

Round #3 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.9 ft.
Dribdrop Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 107 ft.
kiancha Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 124.7 ft.
Biscuit Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 86.8 ft.
Hines Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 187 ft.
Anon-7793 Got 2 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 124.2 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.21
Hines Got a kill @ 1.21
kiancha Was eliminated @ 2.99
Anon-7793 Got a kill @ 2.99
kiancha Got bonus balled @ 3.05
Anon-7793 Hit a bonus ball @ 3.05
Biscuit Was eliminated @ 8.97
Anon-7793 Got a kill @ 8.97
Round Ended @ 9.40

Round #4 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 141.5 ft.
Dribdrop Got 0 kills Took 2 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 103.3 ft.
kiancha Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 160.9 ft.
Biscuit Got 2 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 115.9 ft.
Hines Got 1 kills Took 0 bounces Fired 180 shots Reloads 0 Chops 2 Swabs 0 Ran 123.7 ft.
Anon-7793 Got 2 kills Took 0 bounces Fired 159 shots Reloads 0 Chops 1 Swabs 0 Ran 66.9 ft.

Round #4 Event log

Biscuit Was eliminated @ 3.29
Anon-7793 Got a kill @ 3.29
Biscuit Got bonus balled @ 3.34
Anon-7793 Hit a bonus ball @ 3.34
Biscuit Took over bot @ 5.84
kiancha Was eliminated @ 7.55
Anon-7793 Got a kill @ 7.55
Anon-7793 Hit a bonus ball @ 7.89
kiancha Got bonus balled @ 7.89
Hines Chopped a ball @ 9.50
Hines Chopped a ball @ 13.94
Dribdrop Took a bounce @ 16.14
Biscuit Bounced a player @ 16.14
Dribdrop Was eliminated @ 16.32
Biscuit Got a kill @ 16.32
Dribdrop Got bonus bounced @ 16.44
Biscuit Hit a bonus bounce @ 16.44
Dribdrop Got bonus balled @ 16.52
Biscuit Hit a bonus ball @ 16.52
Biscuit Hit a bonus ball @ 16.59
Dribdrop Got bonus balled @ 16.59
Biscuit Was eliminated @ 21.48
Hines Got a kill @ 21.48
Anon-7793 Chopped a ball @ 21.51
Biscuit Got bonus balled @ 21.73
Hines Hit a bonus ball @ 21.73
Hines Was eliminated @ 21.79
Hines Traded out @ 21.79
Biscuit Got the trade @ 21.79
Biscuit Got a kill @ 21.79
Round Ended @ 21.83

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback