2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 106 Thomasjg 8 5 1.6 Un-ranked 6
#2 72 Bot - 2 2 1 2 N/A 0
#3 54 Bot - 3 4 4 1 N/A 0
#4 52 Bot - 1 2 3 0.6 N/A 0
#5 35 Bot - 4 1 2 0.5 N/A 0
#6 32 Bot - 5 2 4 0.5 N/A 0
Campaign

2D Paintball Match Log #626092 (01-22-2023 @ 06:00am)

Round #1 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 183.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 180.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 172.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
Thomasjg Got 2 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.

Round #1 Event log

Thomasjg Got a kill @ 1.69
Bot - 5 Was eliminated @ 1.69
Thomasjg Was eliminated @ 1.95
Bot - 5 Got a kill @ 1.95
Thomasjg Traded out @ 1.95
Bot - 5 Got the trade @ 1.95
Bot - 1 Got a kill @ 7.27
Bot - 4 Was eliminated @ 7.27
Bot - 4 Got bonus balled @ 7.41
Bot - 1 Hit a bonus ball @ 7.41
Thomasjg Took over bot @ 8.70
Bot - 3 Got a kill @ 23.99
Thomasjg Was eliminated @ 23.99
Thomasjg Got a kill @ 23.99
Bot - 3 Was eliminated @ 23.99
Bot - 3 Traded out @ 23.99
Thomasjg Got the trade @ 23.99
Bot - 3 Got bonus bounced @ 24.18
Thomasjg Hit a bonus bounce @ 24.18
Bot - 3 Hit a bonus ball @ 24.36
Thomasjg Got bonus balled @ 24.36
Round Ended @ 24.41

Round #2 Recap Round length: 0:30 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 1 Ran 175.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 163.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 251.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 288.8 ft.
Thomasjg Got 3 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 166.2 ft.

Round #2 Event log

Thomasjg Was eliminated @ 1.85
Bot - 1 Got a kill @ 1.85
Thomasjg Got bonus balled @ 2.08
Bot - 1 Hit a bonus ball @ 2.08
Bot - 1 Chopped a ball @ 3.05
Bot - 3 Got a kill @ 3.60
Bot - 2 Was eliminated @ 3.60
Bot - 2 Got bonus balled @ 3.65
Bot - 5 Hit a bonus ball @ 3.65
Bot - 2 Got bonus balled @ 3.73
Bot - 3 Hit a bonus ball @ 3.73
Bot - 2 Got bonus balled @ 3.77
Bot - 5 Hit a bonus ball @ 3.77
Thomasjg Took over bot @ 6.30
Bot - 1 Swabbed @ 8.07
Thomasjg Got a kill @ 10.45
Bot - 1 Was eliminated @ 10.45
Thomasjg Hit a bonus ball @ 10.59
Bot - 1 Got bonus balled @ 10.59
Bot - 3 Was eliminated @ 22.94
Thomasjg Got a kill @ 22.94
Bot - 3 Got bonus balled @ 23.11
Thomasjg Hit a bonus ball @ 23.11
Bot - 5 Was eliminated @ 30.36
Thomasjg Got a kill @ 30.36
Bot - 5 Got bonus balled @ 30.52
Thomasjg Hit a bonus ball @ 30.52
Round Ended @ 30.67

Round #3 Recap Round length: 0:29 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 180 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 217.2 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 219.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.7 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136 ft.
Thomasjg Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 95.8 ft.

Round #3 Event log

Thomasjg Bounced a player @ 0.85
Bot - 3 Took a bounce @ 0.85
Thomasjg Got a kill @ 0.96
Bot - 5 Was eliminated @ 0.96
Thomasjg Hit a bonus bounce @ 1.30
Bot - 5 Got bonus bounced @ 1.30
Thomasjg Hit a bonus ball @ 1.31
Bot - 5 Got bonus balled @ 1.31
Thomasjg Was eliminated @ 1.38
Bot - 5 Got a kill @ 1.38
Bot - 5 Got the trade @ 1.38
Thomasjg Traded out @ 1.38
Bot - 4 Was eliminated @ 1.58
Bot - 3 Got a kill @ 1.58
Bot - 2 Got a kill @ 6.02
Bot - 1 Was eliminated @ 6.02
Bot - 3 Was eliminated @ 29.62
Bot - 2 Got a kill @ 29.62
Bot - 3 Got bonus balled @ 29.74
Bot - 2 Hit a bonus ball @ 29.74
Round Ended @ 29.91

Round #4 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 151.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 187.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 165.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 171.6 ft.
Thomasjg Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 147.5 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 1.78
Bot - 4 Got a kill @ 1.78
Bot - 1 Got bonus balled @ 2.06
Bot - 2 Hit a bonus ball @ 2.06
Thomasjg Got a kill @ 9.30
Bot - 5 Was eliminated @ 9.30
Bot - 3 Was eliminated @ 13.42
Thomasjg Got a kill @ 13.42
Bot - 3 Got a kill @ 13.59
Thomasjg Was eliminated @ 13.59
Bot - 3 Got the trade @ 13.59
Thomasjg Traded out @ 13.59
Bot - 3 Got bonus balled @ 13.64
Thomasjg Hit a bonus ball @ 13.64
Bot - 3 Hit a bonus ball @ 13.72
Thomasjg Got bonus balled @ 13.72
Round Ended @ 13.76

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback