2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 124 Bot - 1 4 1 4 N/A 0
#2 105 jibjibjib 6 3 2 Un-ranked 38
#3 86 ducman2000 5 4 1.2 Un-ranked 3
#4 60 Bot - 2 1 1 1 N/A 0
#5 16 Bot - 5 1 3 0.3 N/A 0
#6 0 Bot - 3 0 1 0 N/A 0
#7 0 Bot - 4 0 3 0 N/A 0
#8 0 jibjibjib 0 1 0 Un-ranked 38
Campaign

2D Paintball Match Log #624075 (01-07-2023 @ 11:08am)

Round #1 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 224.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 1 Ran 180.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 210 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
ducman2000 Got 3 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
jibjibjib Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 100.9 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.59
Bot - 4 Was eliminated @ 1.59
Bot - 1 Hit a bonus ball @ 1.78
Bot - 4 Got bonus balled @ 1.78
Bot - 1 Hit a bonus ball @ 1.84
Bot - 4 Got bonus balled @ 1.84
Bot - 2 Chopped a ball @ 2.35
Bot - 2 Swabbed @ 9.90
ducman2000 Got a kill @ 14.03
Bot - 2 Was eliminated @ 14.03
ducman2000 Hit a bonus ball @ 14.23
Bot - 2 Got bonus balled @ 14.23
jibjibjib Was eliminated @ 14.29
Bot - 1 Got a kill @ 14.29
Bot - 1 Was eliminated @ 22.01
ducman2000 Got a kill @ 22.01
Bot - 1 Got bonus balled @ 22.19
ducman2000 Hit a bonus ball @ 22.19
Bot - 3 Was eliminated @ 27.34
ducman2000 Got a kill @ 27.34
Bot - 3 Got bonus balled @ 27.51
ducman2000 Hit a bonus ball @ 27.51
Round Ended @ 27.64

Round #2 Recap Round length: 0:22 / Team Red Scored

jibjibjib Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 193.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 168.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 129 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 175.5 ft.
ducman2000 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 148 ft.
jibjibjib Got 2 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 1 Swabs 1 Ran 260.6 ft.

Round #2 Event log

Bot - 2 Got a kill @ 0.94
Bot - 4 Was eliminated @ 0.94
jibjibjib Chopped a ball @ 1.13
jibjibjib Swabbed @ 3.99
Bot - 5 Was eliminated @ 10.09
jibjibjib Got a kill @ 10.09
ducman2000 Was eliminated @ 21.65
jibjibjib Got a kill @ 21.65
ducman2000 Got a kill @ 21.82
jibjibjib Was eliminated @ 21.82
ducman2000 Got the trade @ 21.82
jibjibjib Traded out @ 21.82
Round Ended @ 22.08

Round #3 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 157.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 196.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.
ducman2000 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 100.5 ft.
jibjibjib Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 2 Swabs 1 Ran 140.1 ft.

Round #3 Event log

jibjibjib Chopped a ball @ 2.96
jibjibjib Swabbed @ 4.14
Bot - 1 Got a kill @ 10.25
Bot - 4 Was eliminated @ 10.25
Bot - 1 Hit a bonus ball @ 10.40
Bot - 4 Got bonus balled @ 10.40
Bot - 4 Got bonus balled @ 10.50
Bot - 1 Hit a bonus ball @ 10.50
Bot - 1 Bounced a player @ 12.88
Bot - 5 Took a bounce @ 12.88
Bot - 1 Got a kill @ 12.90
Bot - 5 Was eliminated @ 12.90
jibjibjib Was eliminated @ 17.18
ducman2000 Got a kill @ 17.18
jibjibjib Chopped a ball @ 17.32
ducman2000 Was eliminated @ 17.46
jibjibjib Got a kill @ 17.46
ducman2000 Traded out @ 17.46
jibjibjib Got the trade @ 17.46
ducman2000 Got bonus balled @ 17.54
jibjibjib Hit a bonus ball @ 17.54
Round Ended @ 17.72

Round #4 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 183.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 139.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 131.2 ft.
ducman2000 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 94.5 ft.
jibjibjib Got 3 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 1 Swabs 1 Ran 177.8 ft.

Round #4 Event log

jibjibjib Chopped a ball @ 1.69
ducman2000 Was eliminated @ 1.71
jibjibjib Got a kill @ 1.71
jibjibjib Hit a bonus ball @ 1.76
ducman2000 Got bonus balled @ 1.76
Bot - 5 Got a kill @ 4.01
jibjibjib Was eliminated @ 4.01
Bot - 5 Hit a bonus ball @ 4.17
jibjibjib Got bonus balled @ 4.17
Bot - 5 Was eliminated @ 4.27
jibjibjib Got the trade @ 4.27
jibjibjib Got a kill @ 4.27
Bot - 5 Traded out @ 4.27
jibjibjib Took over bot @ 5.40
ducman2000 Took over bot @ 6.00
jibjibjib Swabbed @ 11.39
jibjibjib Got a kill @ 23.04
ducman2000 Was eliminated @ 23.04
Round Ended @ 23.47

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback