2D Paintball
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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 104 THELILDUCKIE 5 3 1.6 Un-ranked 13
#2 88 ngusly1 4 4 1 Un-ranked 1
#3 71 Bot - 4 3 3 1 N/A 0
#4 61 Bot - 2 4 4 1 N/A 0
#5 22 Bot - 3 2 2 1 N/A 0
#6 20 Bot - 1 2 4 0.5 N/A 0
Campaign

2D Paintball Match Log #620019 (12-13-2022 @ 02:21pm)

Round #1 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 172.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 165.3 ft.
ngusly1 Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 85.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 174.8 ft.
THELILDUCKIE Got 1 kills Took 1 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 132.3 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.99
Bot - 3 Was eliminated @ 1.99
THELILDUCKIE Took a bounce @ 2.31
Bot - 1 Bounced a player @ 2.31
Bot - 2 Got a kill @ 8.07
THELILDUCKIE Was eliminated @ 8.07
THELILDUCKIE Got bonus balled @ 8.17
Bot - 2 Hit a bonus ball @ 8.17
Bot - 2 Was eliminated @ 8.26
THELILDUCKIE Got a kill @ 8.26
THELILDUCKIE Got the trade @ 8.26
Bot - 2 Traded out @ 8.26
Bot - 2 Got bonus balled @ 8.34
THELILDUCKIE Hit a bonus ball @ 8.34
Bot - 1 Took a bounce @ 9.56
ngusly1 Bounced a player @ 9.56
ngusly1 Got a kill @ 10.07
Bot - 1 Was eliminated @ 10.07
ngusly1 Hit a bonus ball @ 10.22
Bot - 1 Got bonus balled @ 10.22
Bot - 4 Was eliminated @ 15.33
ngusly1 Got a kill @ 15.33
ngusly1 Hit a bonus ball @ 15.51
Bot - 4 Got bonus balled @ 15.51
Round Ended @ 15.65

Round #2 Recap Round length: 0:41 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 130 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 172 ft.
ngusly1 Got 0 kills Took 1 bounces Fired 139 shots Reloads 0 Chops 0 Swabs 0 Ran 215.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.
Bot - 4 Got 3 kills Took 1 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 202.2 ft.
THELILDUCKIE Got 1 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 1 Swabs 1 Ran 163.2 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.41
Bot - 3 Got a kill @ 1.41
Bot - 1 Got bonus balled @ 1.53
Bot - 3 Hit a bonus ball @ 1.53
ngusly1 Was eliminated @ 6.42
Bot - 4 Got a kill @ 6.42
ngusly1 Took over bot @ 8.70
THELILDUCKIE Chopped a ball @ 14.33
Bot - 2 Was eliminated @ 15.73
THELILDUCKIE Got a kill @ 15.73
THELILDUCKIE Swabbed @ 15.90
Bot - 4 Got a kill @ 18.40
THELILDUCKIE Was eliminated @ 18.40
ngusly1 Bounced a player @ 39.05
Bot - 4 Took a bounce @ 39.05
ngusly1 Took a bounce @ 41.02
Bot - 4 Bounced a player @ 41.02
ngusly1 Was eliminated @ 41.14
Bot - 4 Got a kill @ 41.14
ngusly1 Got bonus balled @ 41.27
Bot - 4 Hit a bonus ball @ 41.27
Round Ended @ 41.44

Round #3 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 159.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 153.6 ft.
ngusly1 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 171.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 171.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 170.1 ft.
THELILDUCKIE Got 2 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 151.5 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 6.61
THELILDUCKIE Got a kill @ 6.61
Bot - 2 Was eliminated @ 7.57
ngusly1 Got a kill @ 7.57
Bot - 2 Got a kill @ 7.64
ngusly1 Was eliminated @ 7.64
Bot - 2 Got the trade @ 7.64
ngusly1 Traded out @ 7.64
ngusly1 Took over bot @ 11.46
Bot - 4 Was eliminated @ 18.16
THELILDUCKIE Got a kill @ 18.16
Bot - 4 Got bonus balled @ 18.23
THELILDUCKIE Hit a bonus ball @ 18.23
Bot - 4 Got bonus balled @ 18.36
THELILDUCKIE Hit a bonus ball @ 18.36
Round Ended @ 18.41

Round #4 Recap Round length: 0:26 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 155.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 1 Swabs 0 Ran 629.4 ft.
ngusly1 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 217.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 171.8 ft.
THELILDUCKIE Got 1 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 201.2 ft.

Round #4 Event log

Bot - 1 Got a kill @ 1.93
Bot - 3 Was eliminated @ 1.93
Bot - 1 Was eliminated @ 1.95
Bot - 3 Got a kill @ 1.95
Bot - 1 Traded out @ 1.95
Bot - 3 Got the trade @ 1.95
Bot - 1 Got bonus balled @ 2.25
Bot - 3 Hit a bonus ball @ 2.25
ngusly1 Bounced a player @ 2.88
Bot - 4 Took a bounce @ 2.88
ngusly1 Got a kill @ 3.36
Bot - 4 Was eliminated @ 3.36
ngusly1 Was eliminated @ 6.26
Bot - 2 Got a kill @ 6.26
Bot - 2 Chopped a ball @ 24.22
Bot - 2 Was eliminated @ 25.93
THELILDUCKIE Got a kill @ 25.93
Bot - 2 Got bonus balled @ 26.03
THELILDUCKIE Hit a bonus ball @ 26.03
Round Ended @ 26.21

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback