2D Paintball
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D5 - Rookie 3v3

Speed ball commando by XposeDKitty
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 126 Bot - 4 6 1 6 N/A 0
#2 105 Bot - 2 2 0 2 N/A 0
#3 90 Bot - 1 1 0 1 N/A 0
#4 4 ngusly1 1 6 0.1 Un-ranked 1
#5 0 Bot - 3 0 1 0 N/A 0
#6 0 Bot - 5 0 2 0 N/A 0
Campaign

2D Paintball Match Log #620015 (12-13-2022 @ 02:11pm)

Round #1 Recap Round length: 0:26 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 1 Swabs 1 Ran 210.9 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 109 shots Reloads 0 Chops 2 Swabs 1 Ran 219 ft.
ngusly1 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 139.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 164.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 224.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 1 Ran 156 ft.

Round #1 Event log

Bot - 5 Chopped a ball @ 3.26
Bot - 2 Chopped a ball @ 3.75
Bot - 2 Got a kill @ 7.05
ngusly1 Was eliminated @ 7.05
Bot - 5 Swabbed @ 7.82
Bot - 2 Chopped a ball @ 8.21
Bot - 5 Bounced a player @ 8.56
Bot - 2 Took a bounce @ 8.56
Bot - 4 Got a kill @ 9.49
Bot - 3 Was eliminated @ 9.49
ngusly1 Took over bot @ 10.61
Bot - 2 Swabbed @ 12.44
Bot - 1 Chopped a ball @ 15.98
ngusly1 Was eliminated @ 26.40
Bot - 4 Got a kill @ 26.40
Bot - 1 Swabbed @ 26.49
Round Ended @ 26.84

Round #2 Recap Round length: 0:48 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 343.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 312.4 ft.
ngusly1 Got 1 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 0 Swabs 0 Ran 221 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 217.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 0 Ran 155.9 ft.

Round #2 Event log

ngusly1 Was eliminated @ 5.07
Bot - 1 Got a kill @ 5.07
ngusly1 Took over bot @ 6.90
Bot - 5 Chopped a ball @ 6.95
Bot - 4 Got a kill @ 9.05
Bot - 5 Was eliminated @ 9.05
ngusly1 Got a kill @ 23.06
Bot - 4 Was eliminated @ 23.06
Bot - 2 Got a kill @ 48.21
ngusly1 Was eliminated @ 48.21
Round Ended @ 48.62

Round #3 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 158.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 176 ft.
ngusly1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 126.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 149.9 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 178.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 129.6 ft.

Round #3 Event log

Bot - 4 Got a kill @ 6.88
Bot - 5 Was eliminated @ 6.88
ngusly1 Was eliminated @ 6.93
Bot - 4 Got a kill @ 6.93
ngusly1 Took over bot @ 8.67
ngusly1 Was eliminated @ 12.93
Bot - 4 Got a kill @ 12.93
ngusly1 Got bonus balled @ 13.04
Bot - 4 Hit a bonus ball @ 13.04
Round Ended @ 13.21

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback