2D Paintball
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D5 - Rookie 3v3

Manitoban 3v3 v1 by Nikola18
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 102 Bot - 4 4 0 4 N/A 0
#2 96 Bot - 2 4 1 4 N/A 0
#3 63 JRbouncinnn 1 2 0.5 Un-ranked 1
#4 15 Bot - 3 1 2 0.5 N/A 0
#5 13 srbouncingg 1 4 0.2 Un-ranked 1
#6 10 Bot - 1 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #619001 (12-08-2022 @ 06:28am)

Round #1 Recap Round length: 0:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 202.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 181.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 153 ft.
srbouncingg Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 201.4 ft.
JRbouncinnn Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 9.87
Bot - 2 Got a kill @ 9.87
JRbouncinnn Was eliminated @ 12.03
Bot - 3 Got a kill @ 12.03
JRbouncinnn Took over bot @ 16.43
Bot - 2 Got a kill @ 24.67
Bot - 3 Was eliminated @ 24.67
srbouncingg Was eliminated @ 30.00
JRbouncinnn Got a kill @ 30.00
Round Ended @ 30.43

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 128 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 151.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.
srbouncingg Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 196.1 ft.
JRbouncinnn Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 106.2 ft.

Round #2 Event log

Bot - 2 Bounced a player @ 1.88
Bot - 3 Took a bounce @ 1.88
Bot - 1 Got a kill @ 4.02
Bot - 2 Was eliminated @ 4.02
Bot - 1 Was eliminated @ 4.25
Bot - 2 Got a kill @ 4.25
Bot - 1 Traded out @ 4.25
Bot - 2 Got the trade @ 4.25
Bot - 1 Got bonus balled @ 4.37
Bot - 2 Hit a bonus ball @ 4.37
Bot - 3 Was eliminated @ 8.77
Bot - 4 Got a kill @ 8.77
Bot - 4 Got a kill @ 11.20
srbouncingg Was eliminated @ 11.20
Round Ended @ 11.63

Round #3 Recap Round length: 0:23 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 172.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 183.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 168 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 173.3 ft.
srbouncingg Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 204.9 ft.
JRbouncinnn Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 204 ft.

Round #3 Event log

Bot - 4 Got a kill @ 6.43
srbouncingg Was eliminated @ 6.43
Bot - 4 Hit a bonus ball @ 6.58
srbouncingg Got bonus balled @ 6.58
Bot - 4 Hit a bonus ball @ 6.70
srbouncingg Got bonus balled @ 6.70
Bot - 1 Was eliminated @ 13.03
Bot - 4 Got a kill @ 13.03
srbouncingg Took over bot @ 16.12
srbouncingg Got a kill @ 20.49
JRbouncinnn Was eliminated @ 20.49
Bot - 2 Got a kill @ 23.56
srbouncingg Was eliminated @ 23.56
Round Ended @ 23.99

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback