2D Paintball
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D5 - Rookie 3v3

Manitoban 3v3 v1 by Nikola18
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 162 Bot - 5 6 0 6 N/A 0
#2 71 Bot - 3 2 1 2 N/A 0
#3 35 Bot - 1 1 2 0.5 N/A 0
#4 20 Bot - 4 2 3 0.6 N/A 0
#5 10 Bot - 2 1 1 1 N/A 0
#6 0 OrangeSoda 0 5 0 Un-ranked 2
Campaign

2D Paintball Match Log #618021 (12-03-2022 @ 05:01pm)

Round #1 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 168.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 133 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 2 Swabs 0 Ran 180.5 ft.
OrangeSoda Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

OrangeSoda Was eliminated @ 4.98
Bot - 5 Got a kill @ 4.98
Bot - 5 Chopped a ball @ 7.47
Bot - 5 Chopped a ball @ 7.61
Bot - 1 Was eliminated @ 10.35
Bot - 4 Got a kill @ 10.35
Bot - 1 Got a kill @ 10.84
Bot - 4 Was eliminated @ 10.84
Bot - 1 Got the trade @ 10.85
Bot - 4 Traded out @ 10.85
Bot - 2 Was eliminated @ 13.97
Bot - 3 Got a kill @ 13.97
Bot - 2 Got bonus balled @ 14.29
Bot - 3 Hit a bonus ball @ 14.29
Round Ended @ 14.36

Round #2 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 183.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 1 Swabs 1 Ran 137.5 ft.
OrangeSoda Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 87.4 ft.

Round #2 Event log

Bot - 5 Chopped a ball @ 4.41
Bot - 5 Swabbed @ 10.12
Bot - 5 Got a kill @ 13.29
OrangeSoda Was eliminated @ 13.29
OrangeSoda Got bonus balled @ 13.41
Bot - 5 Hit a bonus ball @ 13.41
Bot - 5 Hit a bonus ball @ 13.54
OrangeSoda Got bonus balled @ 13.54
Bot - 3 Got a kill @ 14.17
Bot - 4 Was eliminated @ 14.17
OrangeSoda Took over bot @ 15.41
Bot - 5 Got a kill @ 17.33
OrangeSoda Was eliminated @ 17.33
Round Ended @ 17.76

Round #3 Recap Round length: 0:47 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 0 Swabs 0 Ran 268.5 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 202.3 ft.
OrangeSoda Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 236.8 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 3.38
Bot - 2 Got a kill @ 3.38
Bot - 3 Was eliminated @ 7.42
Bot - 4 Got a kill @ 7.42
Bot - 5 Got a kill @ 13.41
OrangeSoda Was eliminated @ 13.41
OrangeSoda Took over bot @ 15.59
Bot - 5 Got a kill @ 20.18
OrangeSoda Was eliminated @ 20.18
Bot - 4 Was eliminated @ 47.25
Bot - 5 Got a kill @ 47.25
Round Ended @ 47.68

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback