2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

1v1 - King of the Hill

CQC 01 by Roasted715Jr
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 TTKMOUPSR 5 4 1.2 Un-ranked 4
#2 91 OrangeSoda 4 5 0.8 Un-ranked 2
Campaign

2D Paintball Match Log #617890 (12-02-2022 @ 06:10pm)

Round #1 Recap Round length: 0:03 / Team Blue Scored

TTKMOUPSR Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 37 ft.
OrangeSoda Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 52.3 ft.

Round #1 Event log

TTKMOUPSR Got a kill @ 3.23
OrangeSoda Was eliminated @ 3.23
Round Ended @ 3.66

Round #2 Recap Round length: 0:09 / Team Red Scored

TTKMOUPSR Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 78.6 ft.
OrangeSoda Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 76.5 ft.

Round #2 Event log

TTKMOUPSR Was eliminated @ 9.36
OrangeSoda Got a kill @ 9.36
Round Ended @ 9.79

Round #3 Recap Round length: 0:00 / Team Red Scored

TTKMOUPSR Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 12.5 ft.
OrangeSoda Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 56.6 ft.

Round #3 Event log

TTKMOUPSR Was eliminated @ 0.53
OrangeSoda Got a kill @ 0.53
Round Ended @ 0.96

Round #4 Recap Round length: 0:12 / Team Blue Scored

TTKMOUPSR Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 172.8 ft.
OrangeSoda Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 230.7 ft.

Round #4 Event log

TTKMOUPSR Got a kill @ 11.78
OrangeSoda Was eliminated @ 11.78
Round Ended @ 12.21

Round #5 Recap Round length: 0:08 / Round Draw!

TTKMOUPSR Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 69 ft.
OrangeSoda Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 32.3 ft.

Round #5 Event log

TTKMOUPSR Got a kill @ 7.82
OrangeSoda Was eliminated @ 7.82
TTKMOUPSR Was eliminated @ 8.01
TTKMOUPSR Traded out @ 8.01
OrangeSoda Got the trade @ 8.01
OrangeSoda Got a kill @ 8.01
TTKMOUPSR Hit a bonus ball @ 8.06
OrangeSoda Got bonus balled @ 8.06
Round Ended @ 8.16

Round #6 Recap Round length: 0:03 / Round Draw!

TTKMOUPSR Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 85 ft.
OrangeSoda Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 80.4 ft.

Round #6 Event log

TTKMOUPSR Was eliminated @ 3.48
OrangeSoda Got a kill @ 3.48
TTKMOUPSR Got bonus balled @ 3.56
OrangeSoda Hit a bonus ball @ 3.57
TTKMOUPSR Got a kill @ 3.70
OrangeSoda Was eliminated @ 3.70
TTKMOUPSR Got the trade @ 3.70
OrangeSoda Traded out @ 3.70
Round Ended @ 3.75

Round #7 Recap Round length: 0:10 / Team Blue Scored

TTKMOUPSR Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 97.7 ft.
OrangeSoda Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 109.6 ft.

Round #7 Event log

TTKMOUPSR Got a kill @ 10.29
OrangeSoda Was eliminated @ 10.29
TTKMOUPSR Hit a bonus ball @ 10.38
OrangeSoda Got bonus balled @ 10.38
TTKMOUPSR Hit a bonus ball @ 10.46
OrangeSoda Got bonus balled @ 10.46
Round Ended @ 10.53

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback