2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

Speed ball commando by XposeDKitty
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 163 SocieBaby 6 1 6 Un-ranked 7
#2 96 Bot - 3 3 1 3 N/A 0
#3 37 Anon-1867 4 8 0.5 Un-ranked 1
#4 0 Bot - 1 0 2 0 N/A 0
#5 0 Bot - 2 0 1 0 N/A 0
#6 0 Bot - 4 0 0 0 N/A 0
Campaign

2D Paintball Match Log #614248 (11-11-2022 @ 12:23am)

Round #1 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 1 Ran 165.8 ft.
SocieBaby Got 2 kills Took 3 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 1 Ran 204 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 115.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 213.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 3 Swabs 2 Ran 222.2 ft.
Anon-1867 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 191 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 1.32
SocieBaby Got a kill @ 1.54
Bot - 2 Was eliminated @ 1.54
Bot - 2 Got bonus balled @ 1.66
SocieBaby Hit a bonus ball @ 1.66
SocieBaby Chopped a ball @ 4.92
Bot - 4 Swabbed @ 5.51
Bot - 1 Chopped a ball @ 6.70
SocieBaby Swabbed @ 7.82
Bot - 4 Chopped a ball @ 9.06
SocieBaby Took a bounce @ 11.86
Bot - 4 Bounced a player @ 11.86
Bot - 1 Swabbed @ 12.16
Bot - 4 Swabbed @ 13.69
SocieBaby Was eliminated @ 15.37
Anon-1867 Got a kill @ 15.37
SocieBaby Got bonus balled @ 15.51
Anon-1867 Hit a bonus ball @ 15.51
Bot - 4 Chopped a ball @ 15.74
SocieBaby Took over bot @ 17.83
Anon-1867 Was eliminated @ 22.24
Bot - 3 Got a kill @ 22.24
Anon-1867 Took over bot @ 24.93
Anon-1867 Bounced a player @ 28.88
SocieBaby Took a bounce @ 28.88
Anon-1867 Bounced a player @ 29.18
SocieBaby Took a bounce @ 29.18
Anon-1867 Was eliminated @ 33.90
SocieBaby Got a kill @ 33.90
Anon-1867 Got bonus balled @ 33.98
SocieBaby Hit a bonus ball @ 33.98
Round Ended @ 34.17

Round #2 Recap Round length: 1:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 154.3 ft.
SocieBaby Got 2 kills Took 1 bounces Fired 220 shots Reloads 2 Chops 1 Swabs 1 Ran 271.9 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 223 shots Reloads 1 Chops 2 Swabs 2 Ran 318.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 257 shots Reloads 1 Chops 0 Swabs 0 Ran 264.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 134 shots Reloads 0 Chops 0 Swabs 0 Ran 231.6 ft.
Anon-1867 Got 2 kills Took 1 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 586 ft.

Round #2 Event log

SocieBaby Bounced a player @ 2.95
Bot - 2 Took a bounce @ 2.95
Bot - 1 Was eliminated @ 7.44
Anon-1867 Got a kill @ 7.44
Bot - 2 Chopped a ball @ 7.60
SocieBaby Took a bounce @ 9.80
Bot - 2 Bounced a player @ 9.80
Bot - 2 Swabbed @ 12.06
Bot - 2 Chopped a ball @ 13.86
Bot - 2 Swabbed @ 18.91
Anon-1867 Took a bounce @ 24.94
SocieBaby Bounced a player @ 24.94
SocieBaby Got a kill @ 25.06
Anon-1867 Was eliminated @ 25.06
Anon-1867 Got bonus balled @ 25.11
SocieBaby Hit a bonus ball @ 25.11
SocieBaby Hit a bonus ball @ 25.24
Anon-1867 Got bonus balled @ 25.24
SocieBaby Reloaded @ 27.32
Anon-1867 Took over bot @ 28.51
Bot - 2 Reloaded @ 40.36
SocieBaby Chopped a ball @ 41.43
Bot - 3 Reloaded @ 42.96
Anon-1867 Was eliminated @ 47.82
Bot - 3 Got a kill @ 47.82
Anon-1867 Got bonus balled @ 47.93
Bot - 3 Hit a bonus ball @ 47.93
SocieBaby Swabbed @ 50.35
Anon-1867 Took over bot @ 50.36
SocieBaby Reloaded @ 57.55
Bot - 3 Was eliminated @ 62.37
Anon-1867 Got a kill @ 62.37
Anon-1867 Was eliminated @ 78.40
SocieBaby Got a kill @ 78.40
SocieBaby Hit a bonus ball @ 78.43
Anon-1867 Got bonus balled @ 78.43
Round Ended @ 78.63

Round #3 Recap Round length: 0:39 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 130 shots Reloads 0 Chops 0 Swabs 0 Ran 240.6 ft.
SocieBaby Got 2 kills Took 0 bounces Fired 155 shots Reloads 1 Chops 0 Swabs 0 Ran 230.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 2 Swabs 2 Ran 235.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 183 shots Reloads 1 Chops 3 Swabs 2 Ran 301.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 207 ft.
Anon-1867 Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 0 Ran 145.7 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 3.81
Bot - 2 Swabbed @ 9.46
Bot - 2 Chopped a ball @ 10.53
Bot - 2 Swabbed @ 15.57
Anon-1867 Was eliminated @ 19.61
Bot - 3 Got a kill @ 19.61
Bot - 3 Chopped a ball @ 20.71
Bot - 3 Chopped a ball @ 21.53
SocieBaby Reloaded @ 21.66
Anon-1867 Took over bot @ 21.67
Bot - 3 Swabbed @ 25.74
SocieBaby Got a kill @ 26.31
Anon-1867 Was eliminated @ 26.31
Bot - 1 Was eliminated @ 26.84
Anon-1867 Got a kill @ 26.84
Bot - 1 Got bonus balled @ 27.06
Anon-1867 Hit a bonus ball @ 27.06
Bot - 3 Chopped a ball @ 28.28
Anon-1867 Took over bot @ 29.39
Anon-1867 Chopped a ball @ 29.58
Bot - 3 Swabbed @ 33.78
Bot - 3 Reloaded @ 39.38
Anon-1867 Was eliminated @ 39.42
SocieBaby Got a kill @ 39.42
Round Ended @ 39.85

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback