2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map #2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 136 Bot - 1 5 0 5 N/A 0
#2 101 SocieBaby 4 1 4 Un-ranked 7
#3 25 Bot - 3 0 2 0 N/A 0
#4 13 Anon-1867 1 4 0.2 Un-ranked 0
#5 10 Bot - 2 1 2 0.5 N/A 0
#6 10 Bot - 4 1 3 0.3 N/A 0
#7 0 Bot - 5 0 0 0 N/A 0
Campaign

2D Paintball Match Log #614245 (11-11-2022 @ 12:16am)

Round #1 Recap Round length: 0:14 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 160 ft.
SocieBaby Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 130.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 161.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 156.1 ft.
Anon-1867 Got 0 kills Took 1 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 73.8 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 3.73
SocieBaby Got a kill @ 3.73
Bot - 3 Was eliminated @ 8.00
Bot - 4 Got a kill @ 8.00
Bot - 1 Got a kill @ 9.21
Bot - 4 Was eliminated @ 9.21
Bot - 1 Got a kill @ 13.72
Anon-1867 Was eliminated @ 13.72
Bot - 1 Hit a bonus bounce @ 13.85
Anon-1867 Got bonus bounced @ 13.85
Round Ended @ 14.15

Round #2 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 177.7 ft.
SocieBaby Got 2 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 1 Swabs 0 Ran 193.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 125.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.
Anon-1867 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 128.7 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.57
SocieBaby Got a kill @ 1.57
Bot - 1 Got a kill @ 2.45
Bot - 4 Was eliminated @ 2.45
Bot - 1 Hit a bonus ball @ 2.58
Bot - 4 Got bonus balled @ 2.58
SocieBaby Chopped a ball @ 13.69
Anon-1867 Was eliminated @ 14.31
SocieBaby Got a kill @ 14.31
Anon-1867 Got bonus balled @ 14.52
SocieBaby Hit a bonus ball @ 14.52
Round Ended @ 14.63

Round #3 Recap Round length: 0:42 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 238.1 ft.
SocieBaby Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 209 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 204.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 152.4 ft.
Anon-1867 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 0 Ran 181.3 ft.

Round #3 Event log

Bot - 2 Got a kill @ 4.34
Bot - 3 Was eliminated @ 4.34
Bot - 1 Got a kill @ 4.41
Bot - 4 Was eliminated @ 4.41
Bot - 1 Got a kill @ 17.48
Anon-1867 Was eliminated @ 17.48
Anon-1867 Took over bot @ 24.80
SocieBaby Was eliminated @ 41.92
Anon-1867 Got a kill @ 41.92
SocieBaby Got a kill @ 42.14
Anon-1867 Was eliminated @ 42.14
SocieBaby Got the trade @ 42.14
Anon-1867 Traded out @ 42.14
Anon-1867 Chopped a ball @ 42.24
Round Ended @ 42.56

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback