2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 158 kiancha 6 5 1.2 Un-ranked 2
#2 85 lildickgang 6 12 0.5 Un-ranked 27
#3 63 Bot - 2 4 2 2 N/A 0
#4 41 Bot - 3 3 0 3 N/A 0
#5 30 Bot - 4 2 2 1 N/A 0
#6 0 Bot - 1 0 0 0 N/A 0
Campaign

2D Paintball Match Log #612602 (10-28-2022 @ 07:42pm)

Round #1 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 161.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 1 Swabs 0 Ran 159.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 147.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 176.7 ft.
kiancha Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 297.8 ft.
lildickgang Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.

Round #1 Event log

lildickgang Got a kill @ 0.83
kiancha Was eliminated @ 0.83
Bot - 2 Got a kill @ 1.56
lildickgang Was eliminated @ 1.56
Bot - 2 Chopped a ball @ 1.81
lildickgang Took over bot @ 3.03
Bot - 3 Got a kill @ 3.52
Bot - 2 Was eliminated @ 3.52
Bot - 2 Got bonus balled @ 3.64
Bot - 3 Hit a bonus ball @ 3.64
Bot - 4 Got a kill @ 6.99
lildickgang Was eliminated @ 6.99
lildickgang Took over bot @ 8.35
kiancha Took over bot @ 12.68
kiancha Got a kill @ 28.65
lildickgang Was eliminated @ 28.65
Round Ended @ 29.07

Round #2 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 157.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 199.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 156.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
kiancha Got 2 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 288.9 ft.
lildickgang Got 2 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.

Round #2 Event log

lildickgang Got a kill @ 1.90
Bot - 4 Was eliminated @ 1.90
lildickgang Was eliminated @ 4.28
kiancha Got a kill @ 4.28
lildickgang Took over bot @ 5.56
lildickgang Was eliminated @ 8.92
Bot - 2 Got a kill @ 8.92
lildickgang Got bonus balled @ 8.97
Bot - 2 Hit a bonus ball @ 8.97
lildickgang Got a kill @ 9.05
Bot - 2 Was eliminated @ 9.05
lildickgang Got the trade @ 9.05
Bot - 2 Traded out @ 9.05
lildickgang Took over bot @ 10.68
lildickgang Was eliminated @ 16.35
kiancha Got a kill @ 16.35
kiancha Hit a bonus ball @ 16.47
lildickgang Got bonus balled @ 16.47
Round Ended @ 16.64

Round #3 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 131.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 1 Swabs 0 Ran 198.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 166.8 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
kiancha Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 293.7 ft.
lildickgang Got 1 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 0 Swabs 0 Ran 233.8 ft.

Round #3 Event log

lildickgang Bounced a player @ 1.60
Bot - 4 Took a bounce @ 1.60
lildickgang Was eliminated @ 2.52
Bot - 4 Got a kill @ 2.52
lildickgang Took over bot @ 4.12
Bot - 2 Chopped a ball @ 6.58
kiancha Was eliminated @ 7.17
Bot - 3 Got a kill @ 7.17
kiancha Took over bot @ 9.44
kiancha Got a kill @ 10.86
lildickgang Was eliminated @ 10.86
kiancha Was eliminated @ 11.09
Bot - 3 Got a kill @ 11.09
lildickgang Took over bot @ 12.39
kiancha Took over bot @ 13.31
kiancha Was eliminated @ 19.56
lildickgang Got a kill @ 19.56
Round Ended @ 19.99

Round #4 Recap Round length: 0:35 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 1 Swabs 1 Ran 197 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 1 Swabs 1 Ran 224.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 139 shots Reloads 0 Chops 1 Swabs 1 Ran 173.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 205.5 ft.
kiancha Got 1 kills Took 0 bounces Fired 130 shots Reloads 0 Chops 0 Swabs 0 Ran 420.2 ft.
lildickgang Got 2 kills Took 0 bounces Fired 200 shots Reloads 0 Chops 3 Swabs 0 Ran 257.3 ft.

Round #4 Event log

lildickgang Chopped a ball @ 0.89
Bot - 2 Chopped a ball @ 4.49
Bot - 2 Swabbed @ 10.40
Bot - 1 Chopped a ball @ 12.91
lildickgang Got a kill @ 13.69
Bot - 4 Was eliminated @ 13.69
lildickgang Chopped a ball @ 14.92
Bot - 3 Chopped a ball @ 16.14
Bot - 1 Swabbed @ 20.10
Bot - 3 Swabbed @ 21.40
Bot - 2 Got a kill @ 21.75
lildickgang Was eliminated @ 21.75
lildickgang Got bonus balled @ 22.04
Bot - 2 Hit a bonus ball @ 22.04
lildickgang Took over bot @ 23.29
kiancha Was eliminated @ 30.36
lildickgang Got a kill @ 30.36
kiancha Got bonus balled @ 30.43
lildickgang Hit a bonus ball @ 30.43
Bot - 2 Got a kill @ 32.20
lildickgang Was eliminated @ 32.20
lildickgang Got bonus balled @ 32.34
Bot - 2 Hit a bonus ball @ 32.34
kiancha Took over bot @ 32.88
lildickgang Took over bot @ 33.53
kiancha Got a kill @ 34.78
lildickgang Was eliminated @ 34.78
lildickgang Chopped a ball @ 34.96
Round Ended @ 35.20

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback