2D Paintball
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D5 - Rookie 3v3

DMG 3man by DMG
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 110 Bot - 3 3 0 3 N/A 0
#2 76 Bot - 5 2 1 2 N/A 0
#3 70 Bot - 1 2 1 2 N/A 0
#4 36 Bot - 2 1 2 0.5 N/A 0
#5 25 gaaaaaaamayaaaa 0 2 0 Un-ranked 2
#6 11 Bot - 4 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #611267 (10-20-2022 @ 05:21pm)

Round #1 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 2 Swabs 1 Ran 156.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 175.8 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 160.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 177.8 ft.
gaaaaaaamayaaaa Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 2.45
Bot - 1 Chopped a ball @ 3.64
Bot - 1 Got a kill @ 6.35
Bot - 2 Was eliminated @ 6.35
Bot - 3 Got a kill @ 7.05
gaaaaaaamayaaaa Was eliminated @ 7.05
Bot - 1 Swabbed @ 9.26
Bot - 1 Bounced a player @ 16.24
Bot - 4 Took a bounce @ 16.24
Bot - 1 Got a kill @ 16.34
Bot - 4 Was eliminated @ 16.34
Round Ended @ 16.77

Round #2 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 155.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 147 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 174.4 ft.
gaaaaaaamayaaaa Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 4.95
Bot - 3 Got a kill @ 4.95
Bot - 4 Was eliminated @ 9.16
Bot - 5 Got a kill @ 9.16
Bot - 5 Got a kill @ 13.98
gaaaaaaamayaaaa Was eliminated @ 13.98
Bot - 5 Hit a bonus ball @ 14.09
gaaaaaaamayaaaa Got bonus balled @ 14.09
Round Ended @ 14.26

Round #3 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 1 Ran 156.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 220 shots Reloads 1 Chops 0 Swabs 0 Ran 315.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 392.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 181 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 1 Swabs 0 Ran 144.7 ft.
gaaaaaaamayaaaa Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 5 Chopped a ball @ 1.28
Bot - 2 Bounced a player @ 2.45
Bot - 5 Took a bounce @ 2.45
Bot - 2 Got a kill @ 2.47
Bot - 5 Was eliminated @ 2.47
Bot - 2 Hit a bonus ball @ 2.60
Bot - 5 Got bonus balled @ 2.60
Bot - 1 Chopped a ball @ 4.53
Bot - 1 Swabbed @ 10.15
Bot - 1 Was eliminated @ 10.17
Bot - 4 Got a kill @ 10.17
Bot - 1 Got bonus balled @ 10.32
Bot - 4 Hit a bonus ball @ 10.32
Bot - 3 Got a kill @ 14.57
Bot - 4 Was eliminated @ 14.57
Bot - 2 Reloaded @ 74.67
Round Ended @ 90.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback