2D Paintball
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1v1 - King of the Hill

Ten Bunker by alphabarredbattle
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 Bot - 1 3 2 1.5 N/A 0
#2 51 Chryx 2 3 0.6 Un-ranked 8
Campaign

2D Paintball Match Log #608251 (09-30-2022 @ 11:44am)

Round #1 Recap Round length: 0:05 / Team Blue Scored

Chryx Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 74.1 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 1 Ran 135.8 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 1.47
Bot - 1 Swabbed @ 3.98
Chryx Was eliminated @ 5.41
Bot - 1 Got a kill @ 5.41
Round Ended @ 5.85

Round #2 Recap Round length: 0:11 / Team Red Scored

Chryx Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 57 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 166 ft.

Round #2 Event log

Chryx Got a kill @ 11.41
Bot - 1 Was eliminated @ 11.41
Chryx Hit a bonus ball @ 11.79
Bot - 1 Got bonus balled @ 11.79
Round Ended @ 11.82

Round #3 Recap Round length: 0:13 / Team Red Scored

Chryx Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 93 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 165.2 ft.

Round #3 Event log

Chryx Got a kill @ 12.89
Bot - 1 Was eliminated @ 12.89
Round Ended @ 13.31

Round #4 Recap Round length: 0:14 / Team Blue Scored

Chryx Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 113 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 168.2 ft.

Round #4 Event log

Chryx Was eliminated @ 14.31
Bot - 1 Got a kill @ 14.31
Chryx Got bonus balled @ 14.50
Bot - 1 Hit a bonus ball @ 14.50
Round Ended @ 14.63

Round #5 Recap Round length: 0:02 / Team Blue Scored

Chryx Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 62.9 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 127.2 ft.

Round #5 Event log

Chryx Was eliminated @ 2.26
Bot - 1 Got a kill @ 2.26
Round Ended @ 2.69

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback