2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 139 Bot - 2 8 3 2.6 N/A 0
#2 125 Bot - 4 4 2 2 N/A 0
#3 80 ImJustJeffrey 5 3 1.6 Un-ranked 1
#4 50 lildickgang 0 2 0 Un-ranked 27
#5 40 Bot - 1 1 4 0.2 N/A 0
#6 35 Bot - 3 1 4 0.2 N/A 0
#7 23 Bot - 5 0 0 0 N/A 0
#8 0 Bot - 6 0 1 0 N/A 0
Campaign

2D Paintball Match Log #608224 (09-30-2022 @ 09:58am)

Round #1 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.
ImJustJeffrey Got 2 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 149.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
lildickgang Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 37.8 ft.

Round #1 Event log

Bot - 2 Got a kill @ 3.13
Bot - 3 Was eliminated @ 3.13
Bot - 2 Hit a bonus ball @ 3.25
Bot - 3 Got bonus balled @ 3.25
Bot - 1 Got a kill @ 6.21
lildickgang Was eliminated @ 6.21
ImJustJeffrey Got a kill @ 7.28
Bot - 2 Was eliminated @ 7.28
ImJustJeffrey Got a kill @ 10.05
Bot - 4 Was eliminated @ 10.05
Round Ended @ 10.47

Round #2 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
ImJustJeffrey Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 158.8 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 158.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 149.9 ft.
lildickgang Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.41
Bot - 3 Was eliminated @ 1.41
Bot - 1 Was eliminated @ 5.92
Bot - 2 Got a kill @ 5.92
ImJustJeffrey Was eliminated @ 8.12
Bot - 2 Got a kill @ 8.12
ImJustJeffrey Got bonus balled @ 8.25
Bot - 2 Hit a bonus ball @ 8.25
Round Ended @ 8.42

Round #3 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 1 Swabs 0 Ran 149.1 ft.
ImJustJeffrey Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 64.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 152.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 208.6 ft.
lildickgang Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 78.9 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 1.41
Bot - 1 Was eliminated @ 1.57
Bot - 4 Got a kill @ 1.57
Bot - 2 Was eliminated @ 2.90
Bot - 3 Got a kill @ 2.90
Bot - 2 Got a kill @ 3.19
Bot - 3 Was eliminated @ 3.19
Bot - 2 Got the trade @ 3.19
Bot - 3 Traded out @ 3.19
Bot - 2 Hit a bonus ball @ 3.32
Bot - 3 Got bonus balled @ 3.32
ImJustJeffrey Was eliminated @ 23.83
Bot - 4 Got a kill @ 23.83
Round Ended @ 24.26

Round #4 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 123.1 ft.
ImJustJeffrey Got 3 kills Took 1 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 0 Ran 211.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 0 Ran 171.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
lildickgang Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
lildickgang Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 3.23
Bot - 2 Got a kill @ 3.23
ImJustJeffrey Got a kill @ 3.98
Bot - 2 Was eliminated @ 3.98
Bot - 3 Chopped a ball @ 5.34
ImJustJeffrey Chopped a ball @ 9.61
ImJustJeffrey Got a kill @ 11.07
Bot - 4 Was eliminated @ 11.07
ImJustJeffrey Was eliminated @ 11.36
Bot - 4 Got a kill @ 11.36
ImJustJeffrey Traded out @ 11.36
Bot - 4 Got the trade @ 11.36
ImJustJeffrey Got a kill @ 11.89
lildickgang Was eliminated @ 11.89
Round Ended @ 12.32

Round #5 Recap Round length: 0:09 / Team Blue Scored

ImJustJeffrey Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 161.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 1 Ran 155.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 25.7 ft.

Round #5 Event log

Bot - 2 Got a kill @ 1.53
Bot - 3 Was eliminated @ 1.53
Bot - 2 Hit a bonus ball @ 1.60
Bot - 3 Got bonus balled @ 1.60
Bot - 6 Took over bot @ 2.51
Bot - 4 Chopped a ball @ 2.84
Bot - 1 Was eliminated @ 4.32
Bot - 2 Got a kill @ 4.32
Bot - 4 Swabbed @ 8.71
Bot - 4 Got a kill @ 8.89
Bot - 6 Was eliminated @ 8.89
Round Ended @ 9.31

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback