2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 gogodash 8 6 1.3 Un-ranked 3
#2 93 Bot - 1 5 3 1.6 N/A 0
#3 35 Bot - 2 1 2 0.5 N/A 0
#4 31 Bot - 5 2 4 0.5 N/A 0
#5 27 Bot - 3 2 4 0.5 N/A 0
#6 21 Bot - 4 2 1 2 N/A 0
Campaign

2D Paintball Match Log #607152 (09-21-2022 @ 10:04pm)

Round #1 Recap Round length: 0:23 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 189.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 154 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 200 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 162.8 ft.
gogodash Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 1 Ran 92.9 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.82
Bot - 2 Was eliminated @ 1.82
Bot - 4 Got a kill @ 3.95
Bot - 5 Was eliminated @ 3.95
gogodash Chopped a ball @ 11.99
gogodash Swabbed @ 13.17
Bot - 3 Got a kill @ 15.30
gogodash Was eliminated @ 15.30
gogodash Got bonus balled @ 15.45
Bot - 3 Hit a bonus ball @ 15.45
Bot - 3 Was eliminated @ 15.57
gogodash Got a kill @ 15.57
Bot - 3 Traded out @ 15.57
gogodash Got the trade @ 15.57
gogodash Took over bot @ 18.12
gogodash Was eliminated @ 23.19
Bot - 1 Got a kill @ 23.19
Round Ended @ 23.62

Round #2 Recap Round length: 0:44 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 207.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 131.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 143.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 133.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 234.5 ft.
gogodash Got 2 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 372.6 ft.

Round #2 Event log

Bot - 3 Got a kill @ 3.60
Bot - 2 Was eliminated @ 3.60
Bot - 3 Was eliminated @ 3.71
Bot - 2 Got a kill @ 3.71
Bot - 3 Traded out @ 3.71
Bot - 2 Got the trade @ 3.71
Bot - 3 Hit a bonus ball @ 3.76
Bot - 2 Got bonus balled @ 3.76
Bot - 1 Got a kill @ 4.90
gogodash Was eliminated @ 4.90
Bot - 1 Hit a bonus ball @ 5.03
gogodash Got bonus balled @ 5.03
gogodash Took over bot @ 8.22
Bot - 1 Was eliminated @ 26.72
gogodash Got a kill @ 26.72
Bot - 1 Got bonus balled @ 26.80
gogodash Hit a bonus ball @ 26.80
Bot - 1 Got bonus balled @ 26.90
gogodash Hit a bonus ball @ 26.90
Bot - 5 Was eliminated @ 43.86
gogodash Got a kill @ 43.86
Bot - 5 Got bonus balled @ 44.01
gogodash Hit a bonus ball @ 44.01
Round Ended @ 44.15

Round #3 Recap Round length: 0:49 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 161 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 208.5 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 209.8 ft.
gogodash Got 3 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 258 ft.

Round #3 Event log

gogodash Was eliminated @ 2.88
Bot - 5 Got a kill @ 2.88
gogodash Took over bot @ 5.90
Bot - 3 Bounced a player @ 6.40
Bot - 4 Took a bounce @ 6.40
Bot - 1 Was eliminated @ 12.84
gogodash Got a kill @ 12.84
Bot - 1 Got a kill @ 13.17
gogodash Was eliminated @ 13.17
Bot - 1 Got the trade @ 13.17
gogodash Traded out @ 13.17
Bot - 1 Got bonus bounced @ 13.21
gogodash Hit a bonus bounce @ 13.21
gogodash Took over bot @ 14.87
Bot - 5 Was eliminated @ 38.41
gogodash Got a kill @ 38.41
Bot - 5 Got bonus balled @ 38.53
gogodash Hit a bonus ball @ 38.53
Bot - 5 Got bonus balled @ 38.63
gogodash Hit a bonus ball @ 38.63
Bot - 3 Was eliminated @ 49.43
gogodash Got a kill @ 49.43
Round Ended @ 49.86

Round #4 Recap Round length: 0:37 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 177 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 233.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 167.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 232.2 ft.
gogodash Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.

Round #4 Event log

Bot - 4 Got a kill @ 5.51
Bot - 1 Was eliminated @ 5.51
Bot - 1 Got a kill @ 5.68
Bot - 4 Was eliminated @ 5.68
Bot - 1 Got the trade @ 5.68
Bot - 4 Traded out @ 5.68
Bot - 4 Hit a bonus ball @ 5.76
Bot - 1 Got bonus balled @ 5.76
Bot - 1 Hit a bonus ball @ 5.80
Bot - 4 Got bonus balled @ 5.80
Bot - 1 Hit a bonus ball @ 5.93
Bot - 4 Got bonus balled @ 5.93
Bot - 3 Was eliminated @ 6.25
gogodash Got a kill @ 6.25
Bot - 3 Got bonus balled @ 6.48
gogodash Hit a bonus ball @ 6.48
Bot - 5 Was eliminated @ 36.86
gogodash Got a kill @ 36.86
Bot - 5 Got a kill @ 37.16
gogodash Was eliminated @ 37.16
Bot - 5 Got the trade @ 37.16
gogodash Traded out @ 37.16
Round Ended @ 37.29

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback