2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 214 enoll12 9 3 3 Un-ranked 27
#2 135 Etek-3 4 0 4 Un-ranked 47
#3 95 Anon-7156 3 1 3 Un-ranked 1
#4 81 TuckTuck2 2 1 2 Un-ranked 1
#5 15 Anon-4295 1 3 0.3 Un-ranked 1
#6 15 23mmiller 1 3 0.3 Un-ranked 1
#7 0 Bot - 1 0 0 0 N/A 0
#8 0 Anon-1386 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #606305 (09-16-2022 @ 11:37am)

Round #1 Recap Round length: 0:07 / Team Red Scored

enoll12 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 106.4 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-4295 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 127.9 ft.
Anon-7156 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 115.3 ft.
Etek-3 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 99.5 ft.
Anon-1386 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 52.9 ft.
23mmiller Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 41.5 ft.
TuckTuck2 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 190 ft.

Round #1 Event log

23mmiller Was eliminated @ 1.61
TuckTuck2 Got a kill @ 1.61
23mmiller Got bonus balled @ 1.93
TuckTuck2 Hit a bonus ball @ 1.93
Anon-4295 Was eliminated @ 4.82
TuckTuck2 Got a kill @ 4.82
Anon-7156 Got a kill @ 7.25
Anon-1386 Was eliminated @ 7.25
Round Ended @ 7.67

Round #2 Recap Round length: 0:05 / Team Red Scored

Anon-4295 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 42.2 ft.
Anon-7156 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.
Etek-3 Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 80.4 ft.
Anon-1386 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 77.4 ft.
23mmiller Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 106.9 ft.
TuckTuck2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 108.6 ft.

Round #2 Event log

Etek-3 Got a kill @ 0.61
23mmiller Was eliminated @ 0.61
Anon-4295 Was eliminated @ 0.71
Anon-7156 Got a kill @ 0.71
23mmiller Got a kill @ 0.96
TuckTuck2 Was eliminated @ 0.96
Etek-3 Got a kill @ 5.45
Anon-1386 Was eliminated @ 5.45
Round Ended @ 5.87

Round #3 Recap Round length: 0:07 / Team Red Scored

Anon-4295 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 131 ft.
Anon-7156 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Etek-3 Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 48.3 ft.
Anon-1386 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 174.8 ft.
23mmiller Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 47.6 ft.
TuckTuck2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 171.1 ft.

Round #3 Event log

Etek-3 Got a kill @ 2.82
23mmiller Was eliminated @ 2.82
Anon-4295 Got a kill @ 4.37
Anon-7156 Was eliminated @ 4.37
Anon-4295 Was eliminated @ 4.73
Anon-7156 Got a kill @ 4.73
Anon-4295 Traded out @ 4.73
Anon-7156 Got the trade @ 4.73
Etek-3 Got a kill @ 6.68
Anon-1386 Was eliminated @ 6.68
Round Ended @ 7.10

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback