2D Paintball
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D5 - Rookie 3v3

Lit by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 136 Bot - 1 5 0 5 N/A 0
#2 81 Bot - 3 2 1 2 N/A 0
#3 80 Bot - 5 2 1 2 N/A 0
#4 10 Bot - 2 1 2 0.5 N/A 0
#5 4 issacpb 1 6 0.1 Un-ranked 1
#6 0 Bot - 4 0 1 0 N/A 0
Campaign

2D Paintball Match Log #606152 (09-15-2022 @ 05:41pm)

Round #1 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 158.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 195.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
issacpb Got 0 kills Took 1 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 178.7 ft.

Round #1 Event log

Bot - 5 Was eliminated @ 1.68
Bot - 2 Got a kill @ 1.68
Bot - 1 Got a kill @ 2.52
Bot - 4 Was eliminated @ 2.52
Bot - 3 Bounced a player @ 9.22
issacpb Took a bounce @ 9.22
Bot - 3 Got a kill @ 9.35
issacpb Was eliminated @ 9.35
Bot - 3 Hit a bonus ball @ 9.61
issacpb Got bonus balled @ 9.61
Bot - 1 Got a kill @ 11.98
Bot - 2 Was eliminated @ 11.98
Round Ended @ 12.42

Round #2 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 231 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 163.5 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 169.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 197.2 ft.
issacpb Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 192.7 ft.

Round #2 Event log

Bot - 3 Took a bounce @ 3.35
Bot - 4 Bounced a player @ 3.35
Bot - 3 Was eliminated @ 4.12
issacpb Got a kill @ 4.12
Bot - 1 Got a kill @ 6.29
issacpb Was eliminated @ 6.29
Bot - 1 Hit a bonus ball @ 6.43
issacpb Got bonus balled @ 6.43
issacpb Took over bot @ 9.85
Bot - 5 Got a kill @ 17.70
issacpb Was eliminated @ 17.70
issacpb Took over bot @ 19.78
Bot - 1 Got a kill @ 25.46
issacpb Was eliminated @ 25.46
Round Ended @ 25.89

Round #3 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 212.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 1 Swabs 0 Ran 159 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 164.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 121.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 1 Ran 197.8 ft.
issacpb Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 67.9 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 1.41
Bot - 1 Got a kill @ 3.37
Bot - 2 Was eliminated @ 3.37
Bot - 5 Chopped a ball @ 4.11
Bot - 5 Got a kill @ 5.11
issacpb Was eliminated @ 5.11
issacpb Took over bot @ 6.77
Bot - 5 Swabbed @ 11.36
Bot - 3 Bounced a player @ 16.80
issacpb Took a bounce @ 16.80
Bot - 3 Got a kill @ 17.15
issacpb Was eliminated @ 17.15
Round Ended @ 17.58

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback