2D Paintball
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Tournament

DMG 3v3 by DMG
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 141 Bot - 5 5 1 5 N/A 0
#2 111 Bot - 1 4 2 2 N/A 0
#3 65 Bot - 3 1 2 0.5 N/A 0
#4 57 Bot - 2 3 1 3 N/A 0
#5 46 Bot - 4 2 2 1 N/A 0
#6 0 krissucks 0 7 0 Un-ranked 1
Campaign

2D Paintball Match Log #606102 (09-15-2022 @ 12:37pm)

Round #1 Recap Round length: 0:38 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 1 Swabs 1 Ran 175.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 160.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 1 Ran 162.6 ft.
krissucks Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 237.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 186 shots Reloads 1 Chops 1 Swabs 1 Ran 178.2 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 251 shots Reloads 1 Chops 1 Swabs 1 Ran 198.5 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 5.62
Bot - 3 Swabbed @ 9.24
Bot - 5 Chopped a ball @ 10.03
Bot - 3 Was eliminated @ 12.33
Bot - 2 Got a kill @ 12.33
Bot - 1 Got a kill @ 12.87
krissucks Was eliminated @ 12.87
krissucks Got bonus balled @ 13.04
Bot - 1 Hit a bonus ball @ 13.04
Bot - 5 Swabbed @ 13.12
Bot - 1 Chopped a ball @ 13.18
krissucks Took over bot @ 16.33
Bot - 1 Swabbed @ 17.04
Bot - 1 Was eliminated @ 17.68
Bot - 4 Got a kill @ 17.68
Bot - 4 Chopped a ball @ 26.99
Bot - 5 Reloaded @ 30.18
krissucks Was eliminated @ 30.20
Bot - 5 Got a kill @ 30.20
Bot - 5 Hit a bonus ball @ 30.26
krissucks Got bonus balled @ 30.26
krissucks Got bonus balled @ 30.41
Bot - 5 Hit a bonus ball @ 30.41
Bot - 4 Reloaded @ 30.94
Bot - 4 Swabbed @ 33.30
krissucks Took over bot @ 35.34
Bot - 5 Got a kill @ 38.54
krissucks Was eliminated @ 38.54
Round Ended @ 38.97

Round #2 Recap Round length: 0:58 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 399 shots Reloads 2 Chops 0 Swabs 0 Ran 254.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 362 shots Reloads 2 Chops 0 Swabs 0 Ran 214.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 311 shots Reloads 1 Chops 2 Swabs 2 Ran 241.4 ft.
krissucks Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 41.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 285 shots Reloads 1 Chops 1 Swabs 1 Ran 274.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 240 shots Reloads 1 Chops 1 Swabs 1 Ran 205 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.60
krissucks Was eliminated @ 1.60
Bot - 3 Chopped a ball @ 7.49
Bot - 3 Swabbed @ 10.21
Bot - 5 Chopped a ball @ 17.98
Bot - 4 Chopped a ball @ 18.41
Bot - 5 Swabbed @ 21.75
Bot - 4 Swabbed @ 23.36
Bot - 3 Reloaded @ 28.13
Bot - 1 Reloaded @ 28.78
Bot - 2 Reloaded @ 29.09
Bot - 5 Reloaded @ 29.16
Bot - 4 Reloaded @ 36.60
Bot - 5 Was eliminated @ 37.11
Bot - 2 Got a kill @ 37.11
Bot - 2 Hit a bonus ball @ 37.14
Bot - 5 Got bonus balled @ 37.14
Bot - 2 Hit a bonus ball @ 37.23
Bot - 5 Got bonus balled @ 37.23
Bot - 3 Chopped a ball @ 45.56
Bot - 1 Reloaded @ 46.50
Bot - 3 Swabbed @ 50.10
Bot - 3 Was eliminated @ 51.53
Bot - 2 Got a kill @ 51.53
Bot - 2 Reloaded @ 52.79
Bot - 4 Got a kill @ 58.65
Bot - 1 Was eliminated @ 58.65
Bot - 4 Hit a bonus ball @ 58.71
Bot - 1 Got bonus balled @ 58.71
Round Ended @ 58.91

Round #3 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 1 Swabs 1 Ran 166.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 0 Swabs 0 Ran 165.9 ft.
krissucks Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 50.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 3.46
Bot - 5 Got a kill @ 3.46
Bot - 2 Got bonus balled @ 3.55
Bot - 5 Hit a bonus ball @ 3.55
Bot - 4 Was eliminated @ 6.55
Bot - 5 Got a kill @ 6.55
Bot - 4 Got bonus balled @ 6.63
Bot - 5 Hit a bonus ball @ 6.63
Bot - 4 Got bonus balled @ 6.70
Bot - 5 Hit a bonus ball @ 6.70
Bot - 1 Chopped a ball @ 14.44
Bot - 1 Swabbed @ 17.15
krissucks Was eliminated @ 17.26
Bot - 1 Got a kill @ 17.26
Round Ended @ 17.69

Round #4 Recap Round length: 0:33 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 178 shots Reloads 0 Chops 0 Swabs 0 Ran 201.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 178 shots Reloads 0 Chops 1 Swabs 1 Ran 214.6 ft.
krissucks Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 150 shots Reloads 0 Chops 2 Swabs 1 Ran 201.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 164 shots Reloads 0 Chops 1 Swabs 1 Ran 189.4 ft.

Round #4 Event log

Bot - 1 Got a kill @ 4.60
krissucks Was eliminated @ 4.60
krissucks Took over bot @ 8.39
Bot - 5 Chopped a ball @ 16.60
Bot - 4 Chopped a ball @ 17.28
Bot - 4 Chopped a ball @ 17.38
Bot - 3 Chopped a ball @ 18.77
Bot - 3 Swabbed @ 22.23
Bot - 4 Swabbed @ 22.69
Bot - 5 Swabbed @ 22.94
Bot - 4 Was eliminated @ 30.24
Bot - 5 Got a kill @ 30.24
Bot - 4 Got bonus balled @ 30.34
Bot - 5 Hit a bonus ball @ 30.34
krissucks Was eliminated @ 33.10
Bot - 3 Got a kill @ 33.10
Round Ended @ 33.53

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback