2D Paintball
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3v3 Team Deathmatch

Manitoban 3v3 v1 by Nikola18
28 - 26
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 135 Kloop497 13 13 1 Un-ranked 6
#2 128 Bot - 3 9 9 1 N/A 0
#3 103 Bot - 1 10 9 1.1 N/A 0
#4 102 Bot - 5 7 9 0.7 N/A 0
#5 63 Bot - 2 7 6 1.1 N/A 0
#6 60 Bot - 4 7 7 1 N/A 0
Campaign

2D Paintball Match Log #605816 (09-13-2022 @ 09:10pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 0 Swabs 0 Ran 129.9 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 129.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 7.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 101.2 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 169 shots Reloads 1 Chops 0 Swabs 0 Ran 132 ft.
Kloop497 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

Bot - 5 Got a kill @ 151.89
Bot - 1 Got a kill @ 162.43
Bot - 5 Reloaded @ 184.74
Bot - 2 Got a kill @ 186.37
Bot - 2 Took a bounce @ 186.57
Bot - 2 Hit a bonus ball @ 186.62
Bot - 2 Was eliminated @ 186.69
Bot - 2 Traded out @ 186.69
Bot - 4 Was eliminated @ 187.59
Bot - 5 Got a kill @ 187.59
Bot - 1 Was eliminated @ 187.65
Bot - 4 Got a kill @ 187.65
Round Ended @ 190.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback