2D Paintball
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D5 - Rookie 3v3

Crouch PB DA II by Pipe
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 Bot - 2 5 0 5 N/A 0
#2 116 Anon-4925 3 0 3 Un-ranked 1
#3 88 zrick 1 1 1 Un-ranked 1
#4 13 lancethelobster 1 4 0.2 Un-ranked 10
#5 0 Bot - 1 0 2 0 N/A 0
#6 0 Anon-5325 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #603586 (09-01-2022 @ 05:19pm)

Round #1 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 177.2 ft.
lancethelobster Got 1 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 191.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
zrick Got 0 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 249.4 ft.
Anon-4925 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 219.4 ft.
Anon-5325 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 38.5 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.61
Anon-5325 Was eliminated @ 1.61
zrick Was eliminated @ 4.89
lancethelobster Got a kill @ 4.89
lancethelobster Was eliminated @ 8.15
Anon-4925 Got a kill @ 8.15
zrick Took over bot @ 9.15
lancethelobster Took over bot @ 9.93
lancethelobster Was eliminated @ 18.74
Anon-4925 Got a kill @ 18.74
lancethelobster Got bonus balled @ 18.88
Anon-4925 Hit a bonus ball @ 18.88
Round Ended @ 19.03

Round #2 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 176.6 ft.
lancethelobster Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 1 Swabs 0 Ran 173.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 187.2 ft.
zrick Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 209 ft.
Anon-4925 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 57.5 ft.
Anon-5325 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 2 Swabs 0 Ran 320.5 ft.

Round #2 Event log

Anon-5325 Chopped a ball @ 2.44
lancethelobster Chopped a ball @ 3.21
Anon-5325 Chopped a ball @ 6.40
lancethelobster Was eliminated @ 10.07
Bot - 2 Got a kill @ 10.07
Bot - 1 Took a bounce @ 14.30
Anon-4925 Bounced a player @ 14.30
Bot - 1 Was eliminated @ 14.55
Anon-4925 Got a kill @ 14.55
Bot - 2 Got a kill @ 18.02
Anon-5325 Was eliminated @ 18.02
Bot - 2 Hit a bonus ball @ 18.14
Anon-5325 Got bonus balled @ 18.14
Bot - 2 Hit a bonus ball @ 18.14
Anon-5325 Got bonus balled @ 18.14
Round Ended @ 18.24

Round #3 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 131.3 ft.
lancethelobster Got 0 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 105.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 171.9 ft.
zrick Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 1 Swabs 0 Ran 231.9 ft.
Anon-4925 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 68.2 ft.
Anon-5325 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 206.9 ft.

Round #3 Event log

zrick Chopped a ball @ 0.63
Bot - 1 Was eliminated @ 3.10
Bot - 2 Got a kill @ 3.10
Bot - 2 Got a kill @ 7.79
Anon-5325 Was eliminated @ 7.79
lancethelobster Was eliminated @ 12.90
zrick Got a kill @ 12.90
Round Ended @ 13.32

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback