2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

Fun by Faggens_Brodo
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 127 Bot - 2 5 2 2.5 N/A 0
#2 121 zrick 3 2 1.5 Un-ranked 1
#3 55 lancethelobster 4 6 0.6 Un-ranked 10
#4 51 Bot - 1 2 1 2 N/A 0
#5 50 Anon-4925 2 3 0.6 Un-ranked 1
#6 40 Anon-5325 1 3 0.3 Un-ranked 1
Campaign

2D Paintball Match Log #603585 (09-01-2022 @ 05:17pm)

Round #1 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 125.3 ft.
lancethelobster Got 1 kills Took 1 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 111.3 ft.
Bot - 2 Got 2 kills Took 1 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
zrick Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.
Anon-4925 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.
Anon-5325 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 156.9 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 3.01
Anon-4925 Got a kill @ 3.01
Anon-5325 Was eliminated @ 6.40
Bot - 2 Got a kill @ 6.40
lancethelobster Bounced a player @ 7.81
Bot - 2 Took a bounce @ 7.81
lancethelobster Was eliminated @ 8.11
Bot - 2 Got a kill @ 8.11
lancethelobster Got bonus bounced @ 8.23
Bot - 2 Hit a bonus bounce @ 8.23
Bot - 2 Was eliminated @ 8.24
lancethelobster Got a kill @ 8.24
lancethelobster Got the trade @ 8.24
Bot - 2 Traded out @ 8.24
lancethelobster Hit a bonus ball @ 8.36
Bot - 2 Got bonus balled @ 8.36
Round Ended @ 8.54

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 134.2 ft.
lancethelobster Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 64.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 159.2 ft.
zrick Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 193.9 ft.
Anon-4925 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 149.8 ft.
Anon-5325 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 43.2 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.69
Anon-5325 Was eliminated @ 1.69
Bot - 2 Hit a bonus bounce @ 1.80
Anon-5325 Got bonus bounced @ 1.80
Bot - 2 Hit a bonus ball @ 1.81
Anon-5325 Got bonus balled @ 1.81
Anon-4925 Was eliminated @ 2.44
Bot - 1 Got a kill @ 2.44
lancethelobster Was eliminated @ 5.40
zrick Got a kill @ 5.40
lancethelobster Took over bot @ 7.65
lancethelobster Was eliminated @ 10.75
Bot - 2 Got a kill @ 10.75
Round Ended @ 11.18

Round #3 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 140.2 ft.
lancethelobster Got 2 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 95 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 125 ft.
zrick Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 108.3 ft.
Anon-4925 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 93.5 ft.
Anon-5325 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 116 ft.

Round #3 Event log

lancethelobster Got a kill @ 1.33
zrick Was eliminated @ 1.33
lancethelobster Hit a bonus ball @ 1.38
zrick Got bonus balled @ 1.38
lancethelobster Hit a bonus ball @ 1.50
zrick Got bonus balled @ 1.50
Bot - 1 Got a kill @ 2.07
Bot - 2 Was eliminated @ 2.07
Bot - 1 Hit a bonus ball @ 2.24
Bot - 2 Got bonus balled @ 2.24
Anon-4925 Got a kill @ 6.68
lancethelobster Was eliminated @ 6.68
lancethelobster Got a kill @ 6.83
Anon-4925 Was eliminated @ 6.83
Anon-4925 Traded out @ 6.83
lancethelobster Got the trade @ 6.83
Anon-4925 Got bonus balled @ 6.99
lancethelobster Hit a bonus ball @ 6.99
Round Ended @ 7.14

Round #4 Recap Round length: 0:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 156.4 ft.
lancethelobster Got 0 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 1 Ran 140.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 2 Swabs 1 Ran 191.7 ft.
zrick Got 2 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 194.4 ft.
Anon-4925 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Anon-5325 Got 1 kills Took 1 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 396.2 ft.

Round #4 Event log

Anon-5325 Got a kill @ 7.07
Anon-4925 Was eliminated @ 7.07
Anon-5325 Took a bounce @ 7.17
Anon-4925 Bounced a player @ 7.17
lancethelobster Was eliminated @ 7.47
zrick Got a kill @ 7.47
lancethelobster Got bonus balled @ 7.62
zrick Hit a bonus ball @ 7.62
lancethelobster Took over bot @ 11.26
lancethelobster Swabbed @ 13.48
Bot - 2 Chopped a ball @ 19.25
Bot - 2 Swabbed @ 24.20
Bot - 2 Chopped a ball @ 26.14
zrick Got a kill @ 28.16
Anon-5325 Was eliminated @ 28.16
Bot - 2 Got a kill @ 30.30
lancethelobster Was eliminated @ 30.30
Bot - 2 Hit a bonus ball @ 30.46
lancethelobster Got bonus balled @ 30.46
Round Ended @ 30.61

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback