2D Paintball
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D5 - Rookie 3v3

Rec Ball by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 96 Bot - 4 3 2 1.5 N/A 0
#2 77 Bot - 3 5 2 2.5 N/A 0
#3 68 Bot - 2 5 4 1.2 N/A 0
#4 50 two4one 3 7 0.4 Un-ranked 4
#5 26 Bot - 1 2 4 0.5 N/A 0
#6 20 Bot - 5 2 1 2 N/A 0
Campaign

2D Paintball Match Log #602441 (08-26-2022 @ 01:39pm)

Round #1 Recap Round length: 1:22 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 183.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 148 shots Reloads 0 Chops 1 Swabs 0 Ran 326.3 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 189.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 2 Swabs 2 Ran 157.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 193.5 ft.
two4one Got 1 kills Took 0 bounces Fired 156 shots Reloads 1 Chops 0 Swabs 0 Ran 331.8 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 3.61
Bot - 4 Swabbed @ 8.14
Bot - 4 Chopped a ball @ 11.27
Bot - 4 Swabbed @ 16.69
Bot - 4 Was eliminated @ 17.58
Bot - 3 Got a kill @ 17.58
two4one Was eliminated @ 18.66
Bot - 2 Got a kill @ 18.66
two4one Got bonus balled @ 18.81
Bot - 2 Hit a bonus ball @ 18.81
Bot - 1 Got a kill @ 19.54
Bot - 3 Was eliminated @ 19.54
Bot - 1 Was eliminated @ 19.97
Bot - 3 Got a kill @ 19.97
Bot - 3 Got the trade @ 19.97
Bot - 1 Traded out @ 19.97
two4one Took over bot @ 21.71
Bot - 2 Chopped a ball @ 40.05
two4one Reloaded @ 53.79
Bot - 2 Got a kill @ 82.41
two4one Was eliminated @ 82.41
Bot - 2 Hit a bonus ball @ 82.54
two4one Got bonus balled @ 82.54
Bot - 2 Was eliminated @ 82.59
two4one Got a kill @ 82.59
Bot - 2 Traded out @ 82.59
two4one Got the trade @ 82.59
two4one Got bonus balled @ 82.67
Bot - 2 Hit a bonus ball @ 82.67
two4one Hit a bonus ball @ 82.67
Bot - 2 Got bonus balled @ 82.67
Round Ended @ 82.70

Round #2 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 165 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 126.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 127.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 160.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 138.2 ft.
two4one Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 1 Swabs 0 Ran 148.5 ft.

Round #2 Event log

two4one Chopped a ball @ 0.75
Bot - 2 Got a kill @ 1.87
Bot - 3 Was eliminated @ 1.87
Bot - 2 Was eliminated @ 2.52
Bot - 3 Got a kill @ 2.52
Bot - 2 Traded out @ 2.52
Bot - 3 Got the trade @ 2.52
Bot - 1 Was eliminated @ 5.81
Bot - 5 Got a kill @ 5.81
Bot - 4 Got a kill @ 6.99
two4one Was eliminated @ 6.99
two4one Took over bot @ 8.71
two4one Was eliminated @ 16.83
Bot - 4 Got a kill @ 16.83
two4one Got bonus balled @ 16.98
Bot - 4 Hit a bonus ball @ 16.98
Round Ended @ 17.12

Round #3 Recap Round length: 0:36 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 137.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 177 shots Reloads 0 Chops 0 Swabs 0 Ran 211.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 1 Swabs 1 Ran 203.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 152 shots Reloads 0 Chops 0 Swabs 0 Ran 222.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 167.9 ft.
two4one Got 1 kills Took 1 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 211.2 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 2.90
Bot - 5 Got a kill @ 2.90
two4one Was eliminated @ 10.97
Bot - 2 Got a kill @ 10.97
two4one Took over bot @ 12.93
Bot - 3 Chopped a ball @ 23.12
Bot - 2 Bounced a player @ 29.91
two4one Took a bounce @ 29.91
Bot - 3 Swabbed @ 30.11
Bot - 3 Got a kill @ 33.80
Bot - 4 Was eliminated @ 33.80
Bot - 3 Hit a bonus ball @ 34.07
Bot - 4 Got bonus balled @ 34.07
Bot - 2 Was eliminated @ 36.03
two4one Got a kill @ 36.03
Bot - 2 Got bonus balled @ 36.12
two4one Hit a bonus ball @ 36.12
Bot - 2 Got bonus balled @ 36.18
two4one Hit a bonus ball @ 36.18
Round Ended @ 36.25

Round #4 Recap Round length: 0:49 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 1 Swabs 1 Ran 264.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 189.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 190.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 1 Swabs 1 Ran 232.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 129 ft.
two4one Got 1 kills Took 0 bounces Fired 156 shots Reloads 0 Chops 1 Swabs 0 Ran 225.3 ft.

Round #4 Event log

Bot - 5 Was eliminated @ 2.97
Bot - 2 Got a kill @ 2.97
Bot - 1 Chopped a ball @ 8.05
Bot - 4 Chopped a ball @ 9.38
Bot - 1 Swabbed @ 22.60
Bot - 4 Swabbed @ 23.47
Bot - 2 Was eliminated @ 24.68
Bot - 3 Got a kill @ 24.68
Bot - 2 Got bonus balled @ 24.81
Bot - 3 Hit a bonus ball @ 24.81
two4one Was eliminated @ 31.47
Bot - 4 Got a kill @ 31.47
two4one Took over bot @ 33.44
two4one Chopped a ball @ 48.84
Bot - 1 Was eliminated @ 49.52
two4one Got a kill @ 49.52
Bot - 1 Got a kill @ 49.62
two4one Was eliminated @ 49.62
Bot - 1 Got the trade @ 49.62
two4one Traded out @ 49.62
two4one Got bonus balled @ 49.74
Bot - 1 Hit a bonus ball @ 49.74
Round Ended @ 49.90

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback