2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 Anon-3570 3 0 3 Un-ranked 1
#2 113 two4one 3 1 3 Un-ranked 4
#3 86 Anon-4313 4 4 1 Un-ranked 1
#4 81 Bot - 3 3 0 3 N/A 0
#5 16 Bot - 2 1 2 0.5 N/A 0
#6 0 Bot - 1 0 3 0 N/A 0
#7 0 Anon-6854 0 4 0 Un-ranked 1
Campaign

2D Paintball Match Log #602425 (08-26-2022 @ 12:29pm)

Round #1 Recap Round length: 0:06 / Team Blue Scored

Anon-4313 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 141.2 ft.
two4one Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 122.6 ft.
Anon-3570 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 110.9 ft.
Anon-6854 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 26.9 ft.

Round #1 Event log

Anon-3570 Got a kill @ 1.20
Anon-6854 Was eliminated @ 1.20
Bot - 1 Was eliminated @ 1.54
Bot - 3 Got a kill @ 1.54
Bot - 1 Got bonus balled @ 1.69
Bot - 3 Hit a bonus ball @ 1.69
Anon-6854 Took over bot @ 5.14
two4one Got a kill @ 5.62
Anon-6854 Was eliminated @ 5.62
Round Ended @ 6.05

Round #2 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 132.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 170 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
two4one Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 223.9 ft.
Anon-3570 Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 197.8 ft.
Anon-6854 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 67.4 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 0.77
Anon-3570 Got a kill @ 0.77
Anon-3570 Got a kill @ 6.11
Anon-6854 Was eliminated @ 6.11
two4one Was eliminated @ 10.87
Bot - 2 Got a kill @ 10.87
Bot - 2 Hit a bonus ball @ 11.00
two4one Got bonus balled @ 11.00
two4one Took over bot @ 13.79
Bot - 2 Was eliminated @ 15.61
two4one Got a kill @ 15.61
Bot - 2 Got bonus balled @ 15.91
Anon-3570 Hit a bonus ball @ 15.91
Round Ended @ 15.99

Round #3 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 132.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 135.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 189.6 ft.
two4one Got 1 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 0 Swabs 0 Ran 115.9 ft.
Anon-3570 Got 0 kills Took 0 bounces Fired 48 shots Reloads 1 Chops 0 Swabs 0 Ran 113.4 ft.
Anon-6854 Got 0 kills Took 0 bounces Fired 72 shots Reloads 1 Chops 0 Swabs 1 Ran 287.9 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 3.11
Bot - 3 Got a kill @ 3.11
Bot - 2 Was eliminated @ 5.79
Bot - 3 Got a kill @ 5.79
Anon-3570 Reloaded @ 11.63
Anon-6854 Swabbed @ 13.36
Anon-6854 Reloaded @ 14.37
two4one Got a kill @ 17.10
Anon-6854 Was eliminated @ 17.10
Round Ended @ 17.51

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback