2D Paintball
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D5 - Rookie 3v3

Lit by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 153 xanthny 6 0 6 Un-ranked 3
#2 71 Bot - 1 2 1 2 N/A 0
#3 65 UZI 1 1 1 Un-ranked 1
#4 25 Bot - 2 2 3 0.6 N/A 0
#5 0 tito545455 0 1 0 Un-ranked 1
#6 0 Anon-6393 0 3 0 Un-ranked 1
#7 0 Bot - 3 0 2 0 N/A 0
Campaign

2D Paintball Match Log #602135 (08-25-2022 @ 10:54am)

Round #1 Recap Round length: 0:19 / Team Red Scored

tito545455 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 130.9 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 195.3 ft.
Anon-6393 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
UZI Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 102.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
xanthny Got 3 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 2 Swabs 1 Ran 157.9 ft.

Round #1 Event log

tito545455 Was eliminated @ 7.54
xanthny Got a kill @ 7.54
tito545455 Got bonus balled @ 7.81
xanthny Hit a bonus ball @ 7.81
xanthny Chopped a ball @ 12.05
xanthny Chopped a ball @ 12.24
xanthny Swabbed @ 14.49
Bot - 2 Was eliminated @ 17.12
xanthny Got a kill @ 17.12
Bot - 3 Took over bot @ 17.25
Anon-6393 Was eliminated @ 19.43
xanthny Got a kill @ 19.43
Anon-6393 Got bonus balled @ 19.68
xanthny Hit a bonus ball @ 19.68
Round Ended @ 19.78

Round #2 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 169.4 ft.
Anon-6393 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
UZI Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 18.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
xanthny Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 103.9 ft.

Round #2 Event log

Anon-6393 Was eliminated @ 3.70
xanthny Got a kill @ 3.70
Anon-6393 Got bonus balled @ 3.85
xanthny Hit a bonus ball @ 3.85
Bot - 1 Got a kill @ 6.82
Bot - 3 Was eliminated @ 6.82
Bot - 3 Got bonus balled @ 6.96
Bot - 1 Hit a bonus ball @ 6.96
Bot - 1 Got a kill @ 8.72
Bot - 2 Was eliminated @ 8.72
Round Ended @ 9.14

Round #3 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 123.8 ft.
Anon-6393 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 175.8 ft.
UZI Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 119.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 158.4 ft.
xanthny Got 2 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 124.7 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 2.78
Bot - 2 Got a kill @ 2.78
Bot - 3 Was eliminated @ 10.45
xanthny Got a kill @ 10.45
Anon-6393 Was eliminated @ 12.99
UZI Got a kill @ 12.99
Bot - 2 Got a kill @ 16.14
UZI Was eliminated @ 16.14
Bot - 2 Was eliminated @ 20.57
xanthny Got a kill @ 20.57
Round Ended @ 21.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback