2D Paintball
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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 155 Bot - 3 6 2 3 N/A 0
#2 110 Bot - 1 3 2 1.5 N/A 0
#3 90 LongJohn 4 4 1 Un-ranked 4
#4 70 Bot - 5 2 3 0.6 N/A 0
#5 45 Bot - 2 2 4 0.5 N/A 0
#6 36 Bot - 4 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #599607 (08-11-2022 @ 06:54pm)

Round #1 Recap Round length: 0:35 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 164.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 306.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 1 Swabs 0 Ran 152.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 247.7 ft.
LongJohn Got 2 kills Took 0 bounces Fired 142 shots Reloads 0 Chops 0 Swabs 0 Ran 110.4 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 2.16
Bot - 3 Got a kill @ 2.16
Bot - 1 Was eliminated @ 4.39
Bot - 4 Got a kill @ 4.39
Bot - 1 Got bonus balled @ 4.49
Bot - 4 Hit a bonus ball @ 4.49
Bot - 4 Was eliminated @ 4.81
Bot - 1 Got a kill @ 4.81
Bot - 1 Got the trade @ 4.81
Bot - 4 Traded out @ 4.81
Bot - 4 Chopped a ball @ 5.09
Bot - 3 Was eliminated @ 9.51
LongJohn Got a kill @ 9.51
Bot - 5 Was eliminated @ 34.96
LongJohn Got a kill @ 34.96
Bot - 5 Got bonus balled @ 35.10
LongJohn Hit a bonus ball @ 35.10
Round Ended @ 35.25

Round #2 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 189.4 ft.
Bot - 2 Got 0 kills Took 2 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 128.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 184.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 115.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 1 Swabs 1 Ran 183 ft.
LongJohn Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 57.8 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.46
Bot - 4 Was eliminated @ 1.46
Bot - 2 Was eliminated @ 7.92
Bot - 3 Got a kill @ 7.92
Bot - 2 Got bonus balled @ 7.98
Bot - 3 Hit a bonus ball @ 7.98
Bot - 5 Chopped a ball @ 14.19
Bot - 5 Swabbed @ 19.14
Bot - 3 Got a kill @ 19.74
LongJohn Was eliminated @ 19.74
Bot - 3 Hit a bonus ball @ 19.87
LongJohn Got bonus balled @ 19.87
Bot - 3 Hit a bonus ball @ 20.00
LongJohn Got bonus balled @ 20.00
Round Ended @ 20.03

Round #3 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 167.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 158.7 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 169 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 162.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 180.8 ft.
LongJohn Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 53.6 ft.

Round #3 Event log

Bot - 3 Got a kill @ 9.41
LongJohn Was eliminated @ 9.41
Bot - 4 Was eliminated @ 12.28
Bot - 5 Got a kill @ 12.28
Bot - 2 Was eliminated @ 13.87
Bot - 3 Got a kill @ 13.87
Bot - 2 Got bonus balled @ 14.14
Bot - 3 Hit a bonus ball @ 14.14
Round Ended @ 14.22

Round #4 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 156.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 153.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.
LongJohn Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 50.7 ft.

Round #4 Event log

Bot - 2 Got a kill @ 3.36
Bot - 5 Was eliminated @ 3.36
Bot - 3 Was eliminated @ 4.95
LongJohn Got a kill @ 4.95
Bot - 1 Was eliminated @ 5.38
LongJohn Got a kill @ 5.38
Bot - 1 Got bonus balled @ 5.55
LongJohn Hit a bonus ball @ 5.55
Round Ended @ 5.69

Round #5 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 1 Swabs 1 Ran 216.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 153.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 2 Swabs 1 Ran 218.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 148.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
LongJohn Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 203.8 ft.

Round #5 Event log

Bot - 2 Was eliminated @ 3.65
Bot - 5 Got a kill @ 3.65
Bot - 2 Got a kill @ 3.78
Bot - 5 Was eliminated @ 3.78
Bot - 2 Got the trade @ 3.78
Bot - 5 Traded out @ 3.78
LongJohn Was eliminated @ 8.93
Bot - 3 Got a kill @ 8.93
LongJohn Got bonus balled @ 9.19
Bot - 3 Hit a bonus ball @ 9.19
Bot - 3 Chopped a ball @ 9.34
Bot - 3 Chopped a ball @ 10.78
LongJohn Took over bot @ 13.50
Bot - 3 Swabbed @ 21.49
Bot - 1 Chopped a ball @ 23.94
Bot - 1 Got a kill @ 29.13
LongJohn Was eliminated @ 29.13
Bot - 1 Swabbed @ 29.33
Round Ended @ 29.55

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback