2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 Bot - 3 5 2 2.5 N/A 0
#2 105 Bot - 5 2 2 1 N/A 0
#3 95 Bot - 1 4 3 1.3 N/A 0
#4 79 LongJohn 3 4 0.7 Un-ranked 4
#5 57 Bot - 4 3 3 1 N/A 0
#6 35 Bot - 2 1 4 0.2 N/A 0
Campaign

2D Paintball Match Log #599601 (08-11-2022 @ 06:39pm)

Round #1 Recap Round length: 1:22 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 315 shots Reloads 1 Chops 0 Swabs 0 Ran 373.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 180.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 258 shots Reloads 1 Chops 0 Swabs 0 Ran 333.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
LongJohn Got 2 kills Took 0 bounces Fired 337 shots Reloads 2 Chops 1 Swabs 0 Ran 48.8 ft.

Round #1 Event log

Bot - 5 Was eliminated @ 2.91
Bot - 4 Got a kill @ 2.91
Bot - 1 Got a kill @ 5.25
Bot - 4 Was eliminated @ 5.25
Bot - 2 Was eliminated @ 18.01
Bot - 1 Got a kill @ 18.01
LongJohn Reloaded @ 41.53
LongJohn Chopped a ball @ 42.33
Bot - 3 Reloaded @ 43.85
Bot - 1 Reloaded @ 44.15
LongJohn Got a kill @ 61.02
Bot - 3 Was eliminated @ 61.02
LongJohn Reloaded @ 76.34
LongJohn Got a kill @ 82.05
Bot - 1 Was eliminated @ 82.05
Bot - 1 Got bonus balled @ 82.20
LongJohn Hit a bonus ball @ 82.20
Round Ended @ 82.35

Round #2 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 177.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 134.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 1 Swabs 0 Ran 176.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.
LongJohn Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 47.3 ft.

Round #2 Event log

Bot - 2 Got a kill @ 2.12
Bot - 5 Was eliminated @ 2.12
Bot - 3 Was eliminated @ 3.69
Bot - 4 Got a kill @ 3.69
Bot - 3 Got bonus balled @ 3.77
Bot - 4 Hit a bonus ball @ 3.77
Bot - 4 Chopped a ball @ 14.29
LongJohn Bounced a player @ 16.50
Bot - 1 Took a bounce @ 16.50
Bot - 1 Was eliminated @ 16.60
LongJohn Got a kill @ 16.60
Round Ended @ 17.02

Round #3 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 156.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 143.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 171.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 125.2 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 158 ft.
LongJohn Got 0 kills Took 1 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 72 ft.

Round #3 Event log

Bot - 3 Got a kill @ 1.39
Bot - 4 Was eliminated @ 1.39
Bot - 4 Bounced a player @ 1.69
Bot - 5 Took a bounce @ 1.69
LongJohn Was eliminated @ 5.71
Bot - 1 Got a kill @ 5.71
Bot - 5 Chopped a ball @ 6.73
Bot - 2 Was eliminated @ 10.57
Bot - 3 Got a kill @ 10.57
Round Ended @ 11.00

Round #4 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 141.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 137.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 128.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 162.6 ft.
LongJohn Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 87.9 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 1.03
Bot - 3 Got a kill @ 1.03
Bot - 5 Chopped a ball @ 1.70
Bot - 5 Got a kill @ 3.97
LongJohn Was eliminated @ 3.97
Bot - 1 Got a kill @ 4.77
Bot - 4 Was eliminated @ 4.77
Round Ended @ 5.20

Round #5 Recap Round length: 1:07 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 1 Swabs 0 Ran 165.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 264 shots Reloads 1 Chops 2 Swabs 1 Ran 270.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 1 Swabs 1 Ran 186.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 227 shots Reloads 1 Chops 2 Swabs 1 Ran 335.5 ft.
LongJohn Got 0 kills Took 0 bounces Fired 180 shots Reloads 0 Chops 0 Swabs 0 Ran 201.8 ft.

Round #5 Event log

Bot - 1 Was eliminated @ 3.10
Bot - 4 Got a kill @ 3.10
Bot - 1 Got bonus balled @ 3.20
Bot - 4 Hit a bonus ball @ 3.20
Bot - 2 Chopped a ball @ 6.74
Bot - 3 Got a kill @ 8.69
Bot - 2 Was eliminated @ 8.69
Bot - 3 Hit a bonus ball @ 8.83
Bot - 2 Got bonus balled @ 8.83
Bot - 4 Chopped a ball @ 9.52
Bot - 4 Swabbed @ 14.78
Bot - 3 Got a kill @ 18.12
LongJohn Was eliminated @ 18.12
Bot - 5 Chopped a ball @ 18.94
Bot - 3 Chopped a ball @ 19.95
LongJohn Took over bot @ 23.57
Bot - 5 Swabbed @ 26.32
Bot - 3 Chopped a ball @ 26.91
Bot - 3 Swabbed @ 31.44
Bot - 3 Reloaded @ 42.58
Bot - 5 Reloaded @ 48.64
Bot - 5 Chopped a ball @ 57.18
Bot - 5 Got a kill @ 66.82
LongJohn Was eliminated @ 66.82
Round Ended @ 67.25

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback