2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 98 Bot - 1 5 3 1.6 N/A 0
#2 81 Bot - 3 2 2 1 N/A 0
#3 59 cjcsnipes 4 7 0.5 Un-ranked 2
#4 55 Bot - 4 3 2 1.5 N/A 0
#5 50 Bot - 5 2 3 0.6 N/A 0
#6 35 Bot - 2 1 0 1 N/A 0
Campaign

2D Paintball Match Log #596665 (07-25-2022 @ 03:43pm)

Round #1 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 97 shots Reloads 0 Chops 2 Swabs 1 Ran 195.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 206.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 224.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 1 Swabs 1 Ran 170.8 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 171.8 ft.
cjcsnipes Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 135.8 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 8.94
Bot - 1 Chopped a ball @ 10.97
Bot - 4 Chopped a ball @ 14.46
cjcsnipes Bounced a player @ 15.63
Bot - 5 Took a bounce @ 15.63
Bot - 5 Was eliminated @ 16.05
cjcsnipes Got a kill @ 16.05
Bot - 1 Swabbed @ 17.33
Bot - 4 Swabbed @ 20.13
Bot - 3 Was eliminated @ 20.36
cjcsnipes Got a kill @ 20.36
Bot - 1 Was eliminated @ 23.91
Bot - 2 Got a kill @ 23.91
Bot - 2 Hit a bonus bounce @ 24.04
Bot - 1 Got bonus bounced @ 24.04
Round Ended @ 24.34

Round #2 Recap Round length: 0:31 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 157.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 0 Ran 177.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 198.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 158.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 220.4 ft.
cjcsnipes Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 134.2 ft.

Round #2 Event log

Bot - 5 Got a kill @ 8.97
Bot - 4 Was eliminated @ 8.97
Bot - 1 Was eliminated @ 10.31
cjcsnipes Got a kill @ 10.31
cjcsnipes Hit a bonus ball @ 10.38
Bot - 1 Got bonus balled @ 10.38
Bot - 1 Got bonus balled @ 10.49
cjcsnipes Hit a bonus ball @ 10.49
Bot - 1 Got a kill @ 10.54
cjcsnipes Was eliminated @ 10.54
Bot - 1 Got the trade @ 10.54
cjcsnipes Traded out @ 10.54
cjcsnipes Got bonus balled @ 10.68
Bot - 1 Hit a bonus ball @ 10.68
Bot - 2 Chopped a ball @ 10.83
cjcsnipes Took over bot @ 13.55
Bot - 5 Was eliminated @ 28.00
cjcsnipes Got a kill @ 28.00
cjcsnipes Was eliminated @ 31.59
Bot - 3 Got a kill @ 31.59
Bot - 3 Hit a bonus ball @ 31.70
cjcsnipes Got bonus balled @ 31.70
Round Ended @ 31.87

Round #3 Recap Round length: 0:43 / Team Blue Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 188.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 137.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 138.2 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 194.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 2 Swabs 1 Ran 240.4 ft.
cjcsnipes Got 0 kills Took 0 bounces Fired 83 shots Reloads 1 Chops 0 Swabs 0 Ran 295.9 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 1.05
Bot - 4 Got a kill @ 1.05
Bot - 5 Chopped a ball @ 1.33
Bot - 1 Got a kill @ 4.05
cjcsnipes Was eliminated @ 4.05
Bot - 5 Chopped a ball @ 6.09
cjcsnipes Took over bot @ 6.32
Bot - 5 Swabbed @ 11.31
Bot - 1 Got a kill @ 19.22
cjcsnipes Was eliminated @ 19.22
Bot - 4 Bounced a player @ 21.70
Bot - 1 Took a bounce @ 21.70
Bot - 4 Got a kill @ 21.83
Bot - 1 Was eliminated @ 21.83
cjcsnipes Took over bot @ 24.58
cjcsnipes Reloaded @ 30.90
cjcsnipes Was eliminated @ 42.72
Bot - 5 Got a kill @ 42.72
Round Ended @ 43.15

Round #4 Recap Round length: 0:39 / Team Blue Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 125 shots Reloads 0 Chops 1 Swabs 1 Ran 244.9 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 1 Ran 175.4 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 128 shots Reloads 0 Chops 1 Swabs 1 Ran 204.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.
cjcsnipes Got 0 kills Took 1 bounces Fired 87 shots Reloads 1 Chops 0 Swabs 0 Ran 158.3 ft.

Round #4 Event log

Bot - 3 Bounced a player @ 1.35
Bot - 2 Took a bounce @ 1.35
Bot - 1 Chopped a ball @ 2.70
Bot - 2 Chopped a ball @ 3.24
Bot - 3 Took a bounce @ 4.47
Bot - 2 Bounced a player @ 4.47
Bot - 5 Was eliminated @ 7.21
Bot - 4 Got a kill @ 7.21
Bot - 1 Got a kill @ 7.56
Bot - 4 Was eliminated @ 7.56
cjcsnipes Was eliminated @ 7.65
Bot - 3 Got a kill @ 7.65
Bot - 1 Took a bounce @ 7.73
Bot - 4 Bounced a player @ 7.73
Bot - 1 Swabbed @ 8.31
Bot - 2 Swabbed @ 9.13
Bot - 3 Chopped a ball @ 12.01
cjcsnipes Took over bot @ 12.54
Bot - 3 Swabbed @ 28.83
cjcsnipes Reloaded @ 33.93
cjcsnipes Took a bounce @ 39.31
Bot - 1 Bounced a player @ 39.31
cjcsnipes Was eliminated @ 39.59
Bot - 1 Got a kill @ 39.59
cjcsnipes Got bonus balled @ 39.72
Bot - 1 Hit a bonus ball @ 39.72
cjcsnipes Got bonus balled @ 39.84
Bot - 1 Hit a bonus ball @ 39.84
Round Ended @ 39.87

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback