2D Paintball
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3v3 Team Deathmatch

Fun in the Sun by boo
16 - 18
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 114 A_TeaM_MatE 10 8 1.2 Un-ranked 3
#2 112 Bot - 3 7 5 1.4 N/A 0
#3 93 Bot - 1 7 4 1.7 N/A 0
#4 54 Bot - 2 3 1 3 N/A 0
#5 52 Bot - 5 3 7 0.4 N/A 0
#6 40 Bot - 4 3 8 0.3 N/A 0
Campaign

2D Paintball Match Log #596335 (07-22-2022 @ 02:27pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 128.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 554 shots Reloads 3 Chops 3 Swabs 3 Ran 316.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 161 shots Reloads 0 Chops 0 Swabs 0 Ran 122.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 21.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 53.1 ft.
A_TeaM_MatE Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 21.2 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 89.74
Bot - 2 Swabbed @ 94.50
Bot - 2 Chopped a ball @ 105.79
Bot - 2 Swabbed @ 110.19
Bot - 2 Reloaded @ 113.32
Bot - 2 Chopped a ball @ 121.16
Bot - 2 Swabbed @ 128.31
Bot - 2 Reloaded @ 144.83
Bot - 2 Reloaded @ 170.56
Bot - 3 Got a kill @ 170.61
Bot - 1 Got a kill @ 175.82
Bot - 3 Got a kill @ 181.02
Bot - 3 Hit a bonus ball @ 181.17
Bot - 1 Got a kill @ 184.06
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback