2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

1v1 - King of the Hill

PRO TOUR 1vs1 by fivestar
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 SABRE 5 3 1.6 Un-ranked 3
#2 62 SPOOLY 3 5 0.6 Un-ranked 5
#3 0 Bot - 1 0 0 0 N/A 0
Campaign

2D Paintball Match Log #596175 (07-20-2022 @ 02:51pm)

Round #1 Recap Round length: 0:19 / Round Draw!

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
SABRE Got 1 kills Took 1 bounces Fired 152 shots Reloads 1 Chops 1 Swabs 0 Ran 201.2 ft.
SPOOLY Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 200.7 ft.

Round #1 Event log

SABRE Chopped a ball @ 10.76
SABRE Reloaded @ 12.63
SABRE Was eliminated @ 19.51
SPOOLY Got a kill @ 19.51
SABRE Got bonus bounced @ 19.71
SPOOLY Hit a bonus bounce @ 19.71
SABRE Got the trade @ 19.86
SABRE Got a kill @ 19.86
SPOOLY Was eliminated @ 19.86
SPOOLY Traded out @ 19.86
SABRE Got bonus balled @ 19.88
SPOOLY Hit a bonus ball @ 19.88
Round Ended @ 19.93

Round #2 Recap Round length: 0:11 / Team Red Scored

SABRE Got 0 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 184 ft.
SPOOLY Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 230 ft.

Round #2 Event log

SABRE Was eliminated @ 11.63
SPOOLY Got a kill @ 11.63
SABRE Got bonus balled @ 11.81
SPOOLY Hit a bonus ball @ 11.81
Round Ended @ 11.95

Round #3 Recap Round length: 0:01 / Round Draw!

SABRE Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 24.2 ft.
SPOOLY Got 1 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 26.8 ft.

Round #3 Event log

SABRE Got a kill @ 0.89
SPOOLY Was eliminated @ 0.89
SABRE Was eliminated @ 0.99
SABRE Traded out @ 0.99
SPOOLY Got a kill @ 0.99
SPOOLY Got the trade @ 0.99
SABRE Hit a bonus ball @ 1.07
SPOOLY Got bonus balled @ 1.07
SABRE Hit a bonus bounce @ 1.16
SPOOLY Got bonus bounced @ 1.16
Round Ended @ 1.21

Round #4 Recap Round length: 0:04 / Team Blue Scored

SABRE Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 110 ft.
SPOOLY Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 137.3 ft.

Round #4 Event log

SABRE Got a kill @ 4.31
SPOOLY Was eliminated @ 4.31
Round Ended @ 4.73

Round #5 Recap Round length: 0:05 / Team Blue Scored

SABRE Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 105.2 ft.
SPOOLY Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.

Round #5 Event log

SABRE Got a kill @ 5.05
SPOOLY Was eliminated @ 5.05
SABRE Hit a bonus ball @ 5.25
SPOOLY Got bonus balled @ 5.25
Round Ended @ 5.37

Round #6 Recap Round length: 0:06 / Team Blue Scored

SABRE Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 68.8 ft.
SPOOLY Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 1 Swabs 0 Ran 72.5 ft.

Round #6 Event log

SPOOLY Chopped a ball @ 2.47
SABRE Got a kill @ 5.68
SPOOLY Was eliminated @ 5.68
Round Ended @ 6.11

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback