2D Paintball
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D5 - Rookie 3v3

DMG 3v3 by DMG
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 111 Bot - 3 5 1 5 N/A 0
#2 91 Bot - 1 3 1 3 N/A 0
#3 67 Bot - 5 1 1 1 N/A 0
#4 20 Bot - 4 2 3 0.6 N/A 0
#5 6 Jayjaychill123 1 5 0.2 Un-ranked 1
#6 0 Bot - 2 0 1 0 N/A 0
Campaign

2D Paintball Match Log #593990 (07-03-2022 @ 11:45pm)

Round #1 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 147.1 ft.
Jayjaychill123 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 252.7 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 4.06
Bot - 4 Got a kill @ 4.06
Bot - 3 Got a kill @ 4.26
Bot - 4 Traded out @ 4.26
Bot - 4 Was eliminated @ 4.26
Bot - 3 Got the trade @ 4.26
Bot - 1 Hit a bonus ball @ 4.29
Bot - 4 Got bonus balled @ 4.29
Bot - 3 Got a kill @ 4.35
Jayjaychill123 Was eliminated @ 4.35
Bot - 4 Got a kill @ 4.55
Bot - 5 Was eliminated @ 4.55
Jayjaychill123 Took over bot @ 6.88
Bot - 1 Got a kill @ 12.52
Jayjaychill123 Was eliminated @ 12.52
Round Ended @ 12.95

Round #2 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 187.9 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 203.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 200 ft.
Jayjaychill123 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 128.8 ft.

Round #2 Event log

Bot - 1 Got a kill @ 6.92
Bot - 2 Was eliminated @ 6.92
Bot - 1 Was eliminated @ 7.01
Jayjaychill123 Got a kill @ 7.01
Bot - 3 Got a kill @ 20.60
Jayjaychill123 Was eliminated @ 20.60
Bot - 3 Bounced a player @ 22.01
Bot - 4 Took a bounce @ 22.01
Bot - 3 Got a kill @ 22.03
Bot - 4 Was eliminated @ 22.03
Bot - 3 Hit a bonus ball @ 22.11
Bot - 4 Got bonus balled @ 22.11
Round Ended @ 22.29

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 165 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 0 Ran 136.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 158.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 156.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 155.3 ft.
Jayjaychill123 Got 0 kills Took 1 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 194.8 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 4.51
Bot - 1 Got a kill @ 7.11
Jayjaychill123 Was eliminated @ 7.11
Jayjaychill123 Took over bot @ 8.74
Bot - 1 Bounced a player @ 10.27
Jayjaychill123 Took a bounce @ 10.27
Bot - 5 Got a kill @ 10.73
Jayjaychill123 Was eliminated @ 10.73
Bot - 5 Hit a bonus ball @ 10.83
Jayjaychill123 Got bonus balled @ 10.83
Bot - 5 Hit a bonus ball @ 10.98
Jayjaychill123 Got bonus balled @ 10.98
Bot - 3 Got a kill @ 12.46
Bot - 4 Was eliminated @ 12.46
Round Ended @ 12.89

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback